Ogre 1.9 and bullet

dement3d

08-08-2015 21:53:10

windows 8.1 pro
ogre 1.9 sdk
bullet 2.82
i cloned the latest repo of ogrebullet. cmake logs:


Looking for OGRE...
Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)
Found Ogre Ghadamon (1.9.0)
Found OGRE: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreMain.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Debug/OgreMain_d.lib
Looking for OGRE_Paging...
Found OGRE_Paging: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgrePaging.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgrePaging_d.lib
Looking for OGRE_Terrain...
Found OGRE_Terrain: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreTerrain.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreTerrain_d.lib
Looking for OGRE_Property...
Found OGRE_Property: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreProperty.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreProperty_d.lib
Looking for OGRE_RTShaderSystem...
Found OGRE_RTShaderSystem: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreRTShaderSystem.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreRTShaderSystem_d.lib
Looking for OGRE_Volume...
Found OGRE_Volume: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreVolume.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreVolume_d.lib
Looking for OGRE_Overlay...
Found OGRE_Overlay: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreOverlay.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreOverlay_d.lib
Looking for Bullet...
BULLET_INCLUDE_DIRS: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/BulletCollision;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/BulletDynamics;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/Extras/ConvexDecomposition;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/BulletSoftBody;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/LinearMath
Looking for BulletDynamics...
Found BulletBulletDynamics: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletDynamics.lib
Found BulletBulletDynamics (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletDynamics_Debug.lib
Looking for BulletSoftBody...
Found BulletBulletSoftBody: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletSoftBody.lib
Found BulletBulletSoftBody (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletSoftBody_Debug.lib
Looking for BulletCollision...
Found BulletBulletCollision: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletCollision.lib
Found BulletBulletCollision (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletCollision_Debug.lib
Looking for BulletMultiThreaded...
Found BulletBulletMultiThreaded: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletMultiThreaded.lib
Found BulletBulletMultiThreaded (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletMultiThreaded_Debug.lib
Looking for LinearMath...
Found BulletLinearMath: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/LinearMath.lib
Found BulletLinearMath (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/LinearMath_Debug.lib
Looking for OpenGLSupport...
Found BulletOpenGLSupport: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/OpenGLSupport.lib
Found BulletOpenGLSupport (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/OpenGLSupport_Debug.lib
Looking for ConvexDecomposition...
Found BulletConvexDecomposition: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/ConvexDecomposition.lib
Found BulletConvexDecomposition (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/ConvexDecomposition_Debug.lib
Boost version: 1.55.0
Configuring done
Generating done

i get the following errors in visual studio:

Error 1 error LNK1104: cannot open file 'libboost_thread-vc100-mt-gd-1_55.lib' C:\Users\chris\Desktop\Ogrebullet\Download repos\build\LINK
Error 15 error C2511: 'OgreBulletCollisions::StaticMeshToShapeConverter::StaticMeshToShapeConverter(const Ogre::Entity *,const Ogre::Matrix4 &)' : overloaded member function not found in 'OgreBulletCollisions::StaticMeshToShapeConverter' C:\Users\chris\Desktop\Ogrebullet\Download repos\Collisions\src\Utils\OgreBulletCollisionsMeshToShapeConverter.cpp 638
Error 16 error C1004: unexpected end-of-file found C:\Users\chris\Desktop\Ogrebullet\Download repos\Collisions\src\Utils\OgreBulletCollisionsMeshToShapeConverter.cpp 1092

plz help

dement3d

22-08-2015 04:01:12

windows 8.1 pro
ogre sdk 1.9
bullet-2.82-r2704

i cloned the latest commit from the repository https://bitbucket.org/alexeyknyshev/ogrebullet. cmake log is


Looking for OGRE...
Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)
Found Ogre Ghadamon (1.9.0)
Found OGRE: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreMain.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Debug/OgreMain_d.lib
Looking for OGRE_Paging...
Found OGRE_Paging: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgrePaging.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgrePaging_d.lib
Looking for OGRE_Terrain...
Found OGRE_Terrain: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreTerrain.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreTerrain_d.lib
Looking for OGRE_Property...
Found OGRE_Property: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreProperty.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreProperty_d.lib
Looking for OGRE_RTShaderSystem...
Found OGRE_RTShaderSystem: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreRTShaderSystem.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreRTShaderSystem_d.lib
Looking for OGRE_Volume...
Found OGRE_Volume: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreVolume.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreVolume_d.lib
Looking for OGRE_Overlay...
Found OGRE_Overlay: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreOverlay.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreOverlay_d.lib
Looking for Bullet...
BULLET_INCLUDE_DIRS: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/BulletCollision;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/BulletDynamics;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/Extras/ConvexDecomposition;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/BulletSoftBody;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/LinearMath
Looking for BulletDynamics...
Found BulletBulletDynamics: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletDynamics.lib
Found BulletBulletDynamics (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletDynamics_Debug.lib
Looking for BulletSoftBody...
Found BulletBulletSoftBody: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletSoftBody.lib
Found BulletBulletSoftBody (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletSoftBody_Debug.lib
Looking for BulletCollision...
Found BulletBulletCollision: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletCollision.lib
Found BulletBulletCollision (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletCollision_Debug.lib
Looking for BulletMultiThreaded...
Found BulletBulletMultiThreaded: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletMultiThreaded.lib
Found BulletBulletMultiThreaded (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletMultiThreaded_Debug.lib
Looking for LinearMath...
Found BulletLinearMath: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/LinearMath.lib
Found BulletLinearMath (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/LinearMath_Debug.lib
Looking for OpenGLSupport...
Found BulletOpenGLSupport: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/OpenGLSupport.lib
Found BulletOpenGLSupport (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/OpenGLSupport_Debug.lib
Looking for ConvexDecomposition...
Found BulletConvexDecomposition: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/ConvexDecomposition.lib
Found BulletConvexDecomposition (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/ConvexDecomposition_Debug.lib
Boost version: 1.55.0
Configuring done
Generating done


i then run Ogrebullet.sln and build the ALL_BUILD in debug mode. i get these 2 errors:

Error 1 error LNK1104: cannot open file 'libboost_thread-vc100-mt-gd-1_55.lib' C:\Users\chris\Desktop\Ogrebullet\Download repos\build\LINK
Error 14 error C1083: Cannot open include file: 'ConvexDecomposition/ConvexBuilder.h': No such file or directory C:\Users\chris\Desktop\Ogrebullet\Download repos\Collisions\src\Utils\OgreBulletCollisionsMeshToShapeConverter.cpp 34


in cmake boost dir is found:


my boost dir contains these:


and inside the lib folder:


my enviromental viriable is set properly i think.

the log from visual studio is:

1>------ Build started: Project: ZERO_CHECK, Configuration: Debug Win32 ------
1>Build started 22/8/2015 5:27:50 πμ.
1>PrepareForBuild:
1> Creating directory "C:\Users\chris\Desktop\Ogrebullet\Download repos\build\Debug\".
1>InitializeBuildStatus:
1> Creating "Win32\Debug\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild" because "AlwaysCreate" was specified.
1>CustomBuild:
1> Checking Build System
1> CMake does not need to re-run because C:/Users/chris/Desktop/Ogrebullet/Download repos/build/CMakeFiles/generate.stamp is up-to-date.
1>FinalizeBuildStatus:
1> Deleting file "Win32\Debug\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild".
1> Touching "Win32\Debug\ZERO_CHECK\ZERO_CHECK.lastbuildstate".
1>
1>Build succeeded.
1>
1>Time Elapsed 00:00:00.26
2>------ Build started: Project: OgreBulletDynamics, Configuration: Debug Win32 ------
3>------ Build started: Project: OgreBulletCollisions, Configuration: Debug Win32 ------
2>Build started 22/8/2015 5:27:50 πμ.
2>InitializeBuildStatus:
2> Creating "OgreBulletDynamics.dir\Debug\OgreBulletDynamics.unsuccessfulbuild" because "AlwaysCreate" was specified.
3>Build started 22/8/2015 5:27:50 πμ.
3>InitializeBuildStatus:
3> Creating "OgreBulletCollisions.dir\Debug\OgreBulletCollisions.unsuccessfulbuild" because "AlwaysCreate" was specified.
2>CustomBuild:
2> Building Custom Rule C:/Users/chris/Desktop/Ogrebullet/Download repos/CMakeLists.txt
3>CustomBuild:
3> Building Custom Rule C:/Users/chris/Desktop/Ogrebullet/Download repos/CMakeLists.txt
2> CMake does not need to re-run because C:\Users\chris\Desktop\Ogrebullet\Download repos\build\CMakeFiles\generate.stamp is up-to-date.
3> CMake does not need to re-run because C:\Users\chris\Desktop\Ogrebullet\Download repos\build\CMakeFiles\generate.stamp is up-to-date.
2>ClCompile:
2> OgreBulletDynamicsConstraint.cpp
3>ClCompile:
3> OgreBulletCollisionsConeShape.cpp
3> OgreBulletCollisionsConvexHullShape.cpp
2> OgreBulletDynamicsRaycastVehicle.cpp
3> OgreBulletCollisionsGImpactShape.cpp
2> OgreBulletDynamicsPoint2pointConstraint.cpp
3> OgreBulletCollisionsTrimeshShape.cpp
2> OgreBulletDynamics6DofConstraint.cpp
3> OgreBulletCollisionsSphereShape.cpp
2> OgreBulletDynamics6DofSpringConstraint.cpp
3> OgreBulletCollisionsMinkowskiSumShape.cpp
2> OgreBulletDynamicsConeTwistConstraint.cpp
3> OgreBulletCollisionsCylinderShape.cpp
2> OgreBulletDynamicsHingeConstraint.cpp
3> OgreBulletCollisionsMultiSphereShape.cpp
2> OgreBulletDynamicsRigidBody.cpp
3> OgreBulletCollisionsStaticPlaneShape.cpp
2> OgreBulletDynamicsObjectState.cpp
3> OgreBulletCollisionsCapsuleShape.cpp
2> OgreBulletDynamicsWorld.cpp
3> OgreBulletCollisionsTriangleShape.cpp
2> OgreBulletDynamicsRagDoll.cpp
3> OgreBulletCollisionsCompoundShape.cpp
2> Generating Code...
2>LINK : fatal error LNK1104: cannot open file 'libboost_thread-vc100-mt-gd-1_55.lib'
2>
2>Build FAILED.
2>
2>Time Elapsed 00:01:46.31
3> OgreBulletCollisionsBoxShape.cpp
3> OgreBulletCollisionsTerrainShape.cpp
3> OgreBulletCollisionsObjectState.cpp
3> OgreBulletCollisionsRay.cpp
3> OgreBulletCollisionsWorld.cpp
3>..\Collisions\src\OgreBulletCollisionsWorld.cpp(243): warning C4018: '<' : signed/unsigned mismatch
3> OgreBulletCollisionsDebugContact.cpp
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(375): warning C4244: '=' : conversion from 'double' to 'unsigned int', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(397): warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(415): warning C4244: '+=' : conversion from 'double' to 'Ogre::Real', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(424): warning C4244: '-=' : conversion from 'double' to 'float', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(488): warning C4244: '-=' : conversion from 'double' to 'float', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(518): warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(519): warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(571): warning C4244: '-=' : conversion from 'double' to 'float', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(572): warning C4244: '-=' : conversion from 'double' to 'float', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(593): warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
3>..\Collisions\src\Debug\OgreBulletCollisionsDebugContact.cpp(616): warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data
3> OgreBulletCollisionsDebugDrawer.cpp
3> OgreBulletCollisionsDebugShape.cpp
3> Generating Code...
3> Compiling...
3> OgreBulletCollisionsDebugLines.cpp
3> OgreBulletCollisionsObject.cpp
3> OgreBulletCollisionsMeshToShapeConverter.cpp
3>..\Collisions\src\Utils\OgreBulletCollisionsMeshToShapeConverter.cpp(34): fatal error C1083: Cannot open include file: 'ConvexDecomposition/ConvexBuilder.h': No such file or directory
3> OgreBulletCollisionsShape.cpp
3> Generating Code...
3>
3>Build FAILED.
3>
3>Time Elapsed 00:03:34.68
4>------ Build started: Project: ALL_BUILD, Configuration: Debug Win32 ------
4>Build started 22/8/2015 5:31:25 πμ.
4>InitializeBuildStatus:
4> Creating "Win32\Debug\ALL_BUILD\ALL_BUILD.unsuccessfulbuild" because "AlwaysCreate" was specified.
4>CustomBuild:
4> Building Custom Rule C:/Users/chris/Desktop/Ogrebullet/Download repos/CMakeLists.txt
4> CMake does not need to re-run because C:\Users\chris\Desktop\Ogrebullet\Download repos\build\CMakeFiles\generate.stamp is up-to-date.
4> Build all projects
4>FinalizeBuildStatus:
4> Deleting file "Win32\Debug\ALL_BUILD\ALL_BUILD.unsuccessfulbuild".
4> Touching "Win32\Debug\ALL_BUILD\ALL_BUILD.lastbuildstate".
4>
4>Build succeeded.
4>
4>Time Elapsed 00:00:00.32
========== Build: 2 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========


thank you for your time.

dement3d

22-08-2015 19:14:40

windows 8.1 pro
ogre 1.9 sdk
bullet 2.82-r2704
so i cloned the latest commit from the ogrebullet repository. cmake log:

Looking for OGRE...
Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)
Found Ogre Ghadamon (1.9.0)
Found OGRE: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreMain.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Debug/OgreMain_d.lib
Looking for OGRE_Paging...
Found OGRE_Paging: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgrePaging.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgrePaging_d.lib
Looking for OGRE_Terrain...
Found OGRE_Terrain: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreTerrain.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreTerrain_d.lib
Looking for OGRE_Property...
Found OGRE_Property: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreProperty.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreProperty_d.lib
Looking for OGRE_RTShaderSystem...
Found OGRE_RTShaderSystem: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreRTShaderSystem.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreRTShaderSystem_d.lib
Looking for OGRE_Volume...
Found OGRE_Volume: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreVolume.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreVolume_d.lib
Looking for OGRE_Overlay...
Found OGRE_Overlay: optimized;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/Release/OgreOverlay.lib;debug;C:/Users/chris/Desktop/OgreSDK_vc10_v1-9-0/lib/debug/OgreOverlay_d.lib
Looking for Bullet...
BULLET_INCLUDE_DIRS: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/BulletCollision;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/BulletDynamics;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/Extras/ConvexDecomposition;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/BulletSoftBody;C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/src/LinearMath
Looking for BulletDynamics...
Found BulletBulletDynamics: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletDynamics.lib
Found BulletBulletDynamics (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletDynamics_Debug.lib
Looking for BulletSoftBody...
Found BulletBulletSoftBody: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletSoftBody.lib
Found BulletBulletSoftBody (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletSoftBody_Debug.lib
Looking for BulletCollision...
Found BulletBulletCollision: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletCollision.lib
Found BulletBulletCollision (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletCollision_Debug.lib
Looking for BulletMultiThreaded...
Found BulletBulletMultiThreaded: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/BulletMultiThreaded.lib
Found BulletBulletMultiThreaded (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/BulletMultiThreaded_Debug.lib
Looking for LinearMath...
Found BulletLinearMath: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/LinearMath.lib
Found BulletLinearMath (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/LinearMath_Debug.lib
Looking for OpenGLSupport...
Found BulletOpenGLSupport: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/OpenGLSupport.lib
Found BulletOpenGLSupport (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/OpenGLSupport_Debug.lib
Looking for ConvexDecomposition...
Found BulletConvexDecomposition: C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Release/ConvexDecomposition.lib
Found BulletConvexDecomposition (debug): C:/Users/chris/Desktop/Bullet/bullet-2.82-r2704/build/cmakebuild/./lib/Debug/ConvexDecomposition_Debug.lib
Boost version: 1.55.0
Configuring done
Generating done


when i build ALL_BUILD i get the following errors:

Error 1 error LNK1104: cannot open file 'libboost_thread-vc100-mt-gd-1_55.lib' C:\Users\chris\Desktop\Ogrebullet\Download repos\build\LINK
Error 15 error C2511: 'OgreBulletCollisions::StaticMeshToShapeConverter::StaticMeshToShapeConverter(const Ogre::Entity *,const Ogre::Matrix4 &)' : overloaded member function not found in 'OgreBulletCollisions::StaticMeshToShapeConverter' C:\Users\chris\Desktop\Ogrebullet\Download repos\Collisions\src\Utils\OgreBulletCollisionsMeshToShapeConverter.cpp 638
Error 16 error C1004: unexpected end-of-file found C:\Users\chris\Desktop\Ogrebullet\Download repos\Collisions\src\Utils\OgreBulletCollisionsMeshToShapeConverter.cpp 1092

i saw in a previous post that i got to turn to static library ogrebulletcollisions and ogrebulletdynamics. although this fixes the first error doesn't fix the 2nd one. help plz

dement3d

27-08-2015 17:24:57

I found out what was wrong thank you all for your time.