jauthu
16-04-2012 19:02:39
I initialise OgreOggSound:
and sounds are played fine, but when I try to work with Listener:
I get Segmentation Fault. Obviously, attaching Listener to Ogre::SceneNode engages SegFault as well.
Should I post it to http://sourceforge.net/tracker/?group_i ... id=1102048 tracker or anywhere else?
What additional information can I post?
Ogre::Root::getSingleton().loadPlugin("libOgreOggSound");
OgreOggSound::OgreOggSoundManager* soundManager = OgreSnd::OgreOggSoundManager::getSingletonPtr();
soundManager->setSceneManager(scm);
soundManager->init();
Ogre::ResourceGroupManager::getSingleton().createResourceGroup("Sounds",
true);
Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
APP_SOUNDS_DIR,
"FileSystem",
"Sounds",
false);
Ogre::ResourceGroupManager::getSingleton().initialiseResourceGroup("Sounds");
Ogre::ResourceGroupManager::getSingleton().loadResourceGroup("Sounds");
and sounds are played fine, but when I try to work with Listener:
std::cout << OgreOggSound::OgreOggSoundManager->getSingletonPtr()->getListener()->getPosition() << std::endl;
I get Segmentation Fault. Obviously, attaching Listener to Ogre::SceneNode engages SegFault as well.
Should I post it to http://sourceforge.net/tracker/?group_i ... id=1102048 tracker or anywhere else?
What additional information can I post?