Yevgeny
13-10-2014 08:14:17
Hello,
I've noticed that OgreOggSound doesn't close file handle for sound until it is destroyed. It's ok for streamed sound, but what is the reason to keep it open for static (non-streamed) sound?
I use Marmalade with the restriction for maximum 32 file handles, therefore can not even preload all needed sounds.
I've noticed that OgreOggSound doesn't close file handle for sound until it is destroyed. It's ok for streamed sound, but what is the reason to keep it open for static (non-streamed) sound?
I use Marmalade with the restriction for maximum 32 file handles, therefore can not even preload all needed sounds.