[Help] Demo Problems ..

Zero23

07-03-2009 00:15:55

Hi

I have some problems with the demo.

First is that i cant see any Terrain ...


Then I press "K" and I can see something ... but only a blank texture


At least when I now press the left Mouse Button I got an Exception "vector subscript out of range", here is the callstack


I noticed that some shaders cant be compiled.
Im using Ogre 1.6.1 and plsm2 last version from svn.

I hope someone can help me ..

My log:
01:13:13: Creating resource group General
01:13:13: Creating resource group Internal
01:13:13: Creating resource group Autodetect
01:13:13: SceneManagerFactory for type 'DefaultSceneManager' registered.
01:13:13: Registering ResourceManager for type Material
01:13:13: Registering ResourceManager for type Mesh
01:13:13: Registering ResourceManager for type Skeleton
01:13:13: MovableObjectFactory for type 'ParticleSystem' registered.
01:13:13: OverlayElementFactory for type Panel registered.
01:13:13: OverlayElementFactory for type BorderPanel registered.
01:13:13: OverlayElementFactory for type TextArea registered.
01:13:13: Registering ResourceManager for type Font
01:13:13: ArchiveFactory for archive type FileSystem registered.
01:13:13: ArchiveFactory for archive type Zip registered.
01:13:13: FreeImage version: 3.10.0
01:13:13: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
01:13:13: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
01:13:13: DDS codec registering
01:13:13: Registering ResourceManager for type HighLevelGpuProgram
01:13:13: Registering ResourceManager for type Compositor
01:13:13: MovableObjectFactory for type 'Entity' registered.
01:13:13: MovableObjectFactory for type 'Light' registered.
01:13:13: MovableObjectFactory for type 'BillboardSet' registered.
01:13:13: MovableObjectFactory for type 'ManualObject' registered.
01:13:13: MovableObjectFactory for type 'BillboardChain' registered.
01:13:13: MovableObjectFactory for type 'RibbonTrail' registered.
01:13:13: Loading library .\RenderSystem_Direct3D9_d
01:13:14: Installing plugin: D3D9 RenderSystem
01:13:14: D3D9 : Direct3D9 Rendering Subsystem created.
01:13:14: D3D9: Driver Detection Starts
01:13:14: D3D9: Driver Detection Ends
01:13:14: Plugin successfully installed
01:13:14: Loading library .\RenderSystem_GL_d
01:13:14: Installing plugin: GL RenderSystem
01:13:14: OpenGL Rendering Subsystem created.
01:13:15: Plugin successfully installed
01:13:15: Loading library .\Plugin_ParticleFX_d
01:13:15: Installing plugin: ParticleFX
01:13:15: Particle Emitter Type 'Point' registered
01:13:15: Particle Emitter Type 'Box' registered
01:13:15: Particle Emitter Type 'Ellipsoid' registered
01:13:15: Particle Emitter Type 'Cylinder' registered
01:13:15: Particle Emitter Type 'Ring' registered
01:13:15: Particle Emitter Type 'HollowEllipsoid' registered
01:13:15: Particle Affector Type 'LinearForce' registered
01:13:15: Particle Affector Type 'ColourFader' registered
01:13:15: Particle Affector Type 'ColourFader2' registered
01:13:15: Particle Affector Type 'ColourImage' registered
01:13:15: Particle Affector Type 'ColourInterpolator' registered
01:13:15: Particle Affector Type 'Scaler' registered
01:13:15: Particle Affector Type 'Rotator' registered
01:13:15: Particle Affector Type 'DirectionRandomiser' registered
01:13:15: Particle Affector Type 'DeflectorPlane' registered
01:13:15: Plugin successfully installed
01:13:15: Loading library .\Plugin_OctreeSceneManager_d
01:13:15: Installing plugin: Octree & Terrain Scene Manager
01:13:15: Plugin successfully installed
01:13:15: Loading library .\Plugin_CgProgramManager_d
01:13:15: Installing plugin: Cg Program Manager
01:13:16: Plugin successfully installed
01:13:16: *-*-* OGRE Initialising
01:13:16: *-*-* Version 1.6.1 (Shoggoth)
01:13:16: Loading library Plugin_PagingLandScapeSceneManager2_d
01:13:16: SceneManagerFactory for type 'PagingLandScapeSceneManager' registered.
01:13:16: Creating resource group Bootstrap
01:13:16: Added resource location '../../../Media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
01:13:16: Added resource location '../../../Media' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/fonts' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/materials/programs' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/materials/scripts' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/materials/textures' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/models' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/overlays' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/particle' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/gui' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'General'
01:13:16: Added resource location '../../../Media/packs/cubemap.zip' of type 'Zip' to resource group 'General'
01:13:16: Added resource location '../../../Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'General'
01:13:16: Added resource location '../../../Media/packs/dragon.zip' of type 'Zip' to resource group 'General'
01:13:16: Added resource location '../../../Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'General'
01:13:16: Added resource location '../../../Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'General'
01:13:16: Added resource location '../../../Media/packs/skybox.zip' of type 'Zip' to resource group 'General'
01:13:16: Creating resource group PLSM2
01:13:16: Added resource location '../../../Media/paginglandscape2' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/gui' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/fonts' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/models' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/overlays' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/materials' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/materials/scripts' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/materials/textures' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/materials/programs' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/datasrcs' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: Added resource location '../../../Media/paginglandscape2/terrains' of type 'FileSystem' to resource group 'PLSM2'
01:13:16: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
01:13:16: D3D9 : RenderSystem Option: Anti aliasing = None
01:13:16: D3D9 : RenderSystem Option: Floating-point mode = Fastest
01:13:16: D3D9 : RenderSystem Option: Full Screen = No
01:13:16: D3D9 : RenderSystem Option: Rendering Device = NVIDIA GeForce 8800 GTS
01:13:16: D3D9 : RenderSystem Option: VSync = No
01:13:16: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
01:13:16: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
01:13:21: CPU Identifier & Features
01:13:21: -------------------------
01:13:21: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz
01:13:21: * SSE: yes
01:13:21: * SSE2: yes
01:13:21: * SSE3: yes
01:13:21: * MMX: yes
01:13:21: * MMXEXT: yes
01:13:21: * 3DNOW: no
01:13:21: * 3DNOWEXT: no
01:13:21: * CMOV: yes
01:13:21: * TSC: yes
01:13:21: * FPU: yes
01:13:21: * PRO: yes
01:13:21: * HT: no
01:13:21: -------------------------
01:13:21: D3D9 : Subsystem Initialising
01:13:21: D3D9RenderSystem::_createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 gamma=false useNVPerfHUD=false vsync=false
01:13:21: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp
01:13:21: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
01:13:22: Registering ResourceManager for type Texture
01:13:22: Registering ResourceManager for type GpuProgram
01:13:22: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
01:13:22: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
01:13:22: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
01:13:22: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
01:13:22: D3D9: Vertex texture format supported - PF_FLOAT16_R
01:13:22: D3D9: Vertex texture format supported - PF_FLOAT32_R
01:13:22: D3D9: Vertex texture format supported - PF_FLOAT16_GR
01:13:22: D3D9: Vertex texture format supported - PF_FLOAT32_GR
01:13:22: RenderSystem capabilities
01:13:22: -------------------------
01:13:22: RenderSystem Name: Direct3D9 Rendering Subsystem
01:13:22: GPU Vendor: nvidia
01:13:22: Device Name: NVIDIA GeForce 8800 GTS
01:13:22: Driver Version: 7.15.11.8122
01:13:22: * Fixed function pipeline: yes
01:13:22: * Hardware generation of mipmaps: yes
01:13:22: * Texture blending: yes
01:13:22: * Anisotropic texture filtering: yes
01:13:22: * Dot product texture operation: yes
01:13:22: * Cube mapping: yes
01:13:22: * Hardware stencil buffer: yes
01:13:22: - Stencil depth: 8
01:13:22: - Two sided stencil support: yes
01:13:22: - Wrap stencil values: yes
01:13:22: * Hardware vertex / index buffers: yes
01:13:22: * Vertex programs: yes
01:13:22: * Fragment programs: yes
01:13:22: * Geometry programs: no
01:13:22: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
01:13:22: * Texture Compression: yes
01:13:22: - DXT: yes
01:13:22: - VTC: no
01:13:22: * Scissor Rectangle: yes
01:13:22: * Hardware Occlusion Query: yes
01:13:22: * User clip planes: yes
01:13:22: * VET_UBYTE4 vertex element type: yes
01:13:22: * Infinite far plane projection: yes
01:13:22: * Hardware render-to-texture: yes
01:13:22: * Floating point textures: yes
01:13:22: * Non-power-of-two textures: yes
01:13:22: * Volume textures: yes
01:13:22: * Multiple Render Targets: 4
01:13:22: - With different bit depths: yes
01:13:22: * Point Sprites: yes
01:13:22: * Extended point parameters: yes
01:13:22: * Max Point Size: 8192
01:13:22: * Vertex texture fetch: yes
01:13:22: - Max vertex textures: 4
01:13:22: - Vertex textures shared: no
01:13:22: * Render to Vertex Buffer : no
01:13:22: * DirectX per stage constants: yes
01:13:22: ***************************************
01:13:22: *** D3D9 : Subsystem Initialised OK ***
01:13:22: ***************************************
01:13:22: ResourceBackgroundQueue - threading enabled, starting own thread
01:13:22: ResourceBackgroundQueue - thread starting.
01:13:22: Particle Renderer Type 'billboard' registered
01:13:22: SceneManagerFactory for type 'OctreeSceneManager' registered.
01:13:22: SceneManagerFactory for type 'TerrainSceneManager' registered.
01:13:22: MovableObjectFactory for type 'PagingLandScapeMeshDecal' registered.
01:13:22: Initialising resource group Bootstrap
01:13:22: Parsing scripts for resource group Bootstrap
01:13:22: Parsing script OgreCore.material
01:13:22: Parsing script OgreProfiler.material
01:13:22: Parsing script Ogre.fontdef
01:13:22: Parsing script OgreDebugPanel.overlay
01:13:22: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
01:13:22: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
01:13:22: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
01:13:22: Font BlueHighwayusing texture size 512x512
01:13:22: Info: Freetype returned null for character 127 in font BlueHighway
01:13:22: Info: Freetype returned null for character 128 in font BlueHighway
01:13:22: Info: Freetype returned null for character 129 in font BlueHighway
01:13:22: Info: Freetype returned null for character 130 in font BlueHighway
01:13:22: Info: Freetype returned null for character 131 in font BlueHighway
01:13:22: Info: Freetype returned null for character 132 in font BlueHighway
01:13:22: Info: Freetype returned null for character 133 in font BlueHighway
01:13:22: Info: Freetype returned null for character 134 in font BlueHighway
01:13:22: Info: Freetype returned null for character 135 in font BlueHighway
01:13:22: Info: Freetype returned null for character 136 in font BlueHighway
01:13:22: Info: Freetype returned null for character 137 in font BlueHighway
01:13:22: Info: Freetype returned null for character 138 in font BlueHighway
01:13:22: Info: Freetype returned null for character 139 in font BlueHighway
01:13:22: Info: Freetype returned null for character 140 in font BlueHighway
01:13:22: Info: Freetype returned null for character 141 in font BlueHighway
01:13:22: Info: Freetype returned null for character 142 in font BlueHighway
01:13:22: Info: Freetype returned null for character 143 in font BlueHighway
01:13:22: Info: Freetype returned null for character 144 in font BlueHighway
01:13:22: Info: Freetype returned null for character 145 in font BlueHighway
01:13:22: Info: Freetype returned null for character 146 in font BlueHighway
01:13:22: Info: Freetype returned null for character 147 in font BlueHighway
01:13:22: Info: Freetype returned null for character 148 in font BlueHighway
01:13:22: Info: Freetype returned null for character 149 in font BlueHighway
01:13:22: Info: Freetype returned null for character 150 in font BlueHighway
01:13:22: Info: Freetype returned null for character 151 in font BlueHighway
01:13:22: Info: Freetype returned null for character 152 in font BlueHighway
01:13:22: Info: Freetype returned null for character 153 in font BlueHighway
01:13:22: Info: Freetype returned null for character 154 in font BlueHighway
01:13:22: Info: Freetype returned null for character 155 in font BlueHighway
01:13:22: Info: Freetype returned null for character 156 in font BlueHighway
01:13:22: Info: Freetype returned null for character 157 in font BlueHighway
01:13:22: Info: Freetype returned null for character 158 in font BlueHighway
01:13:22: Info: Freetype returned null for character 159 in font BlueHighway
01:13:22: Info: Freetype returned null for character 160 in font BlueHighway
01:13:22: Texture: BlueHighwayTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
01:13:22: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
01:13:22: Parsing script OgreLoadingPanel.overlay
01:13:22: Finished parsing scripts for resource group Bootstrap
01:13:22: Initialising resource group General
01:13:22: Parsing scripts for resource group General
01:13:22: Parsing script Examples.program
01:13:23: Parsing script StdQuad_vp.program
01:13:23: Parsing script deferred.glsl.program
01:13:23: Parsing script deferred.hlsl.program
01:13:23: Parsing script deferred.program
01:13:23: Parsing script deferred_post_ambient.program
01:13:23: Parsing script deferred_post_debug.glsl.program
01:13:23: Parsing script deferred_post_debug.hlsl.program
01:13:23: Parsing script deferred_post_debug.program
01:13:23: Parsing script deferred_post_minilight.glsl.program
01:13:23: Parsing script deferred_post_minilight.hlsl.program
01:13:23: OGRE EXCEPTION(2:InvalidParametersException): Parameter called lightFalloff does not exist. in GpuProgramParameters::_findNamedConstantDefinition at f:\fehler\kompex\ogre\ogremain\src\ogregpuprogram.cpp (line 1097)
01:13:23: Compiler error: invalid parameters in deferred_post_minilight.hlsl.program(27): setting of constant failed
01:13:23: Parsing script deferred_post_minilight.program
01:13:23: Parsing script deferred_post_multipass.glsl.program
01:13:24: Parsing script deferred_post_multipass.hlsl.program
01:13:24: Parsing script deferred_post_onepass.glsl.program
01:13:24: Parsing script deferred_post_onepass.hlsl.program
01:13:24: Parsing script deferred_post_vs.program
01:13:24: Parsing script ASCII.material
01:13:24: Parsing script ASMSwizzle.material
01:13:24: Compiler error: object unsupported by render system in ASMSwizzle.material(1)
01:13:24: Parsing script BlackAndWhite.material
01:13:24: Parsing script Bloom.material
01:13:24: Parsing script Bloom2.material
01:13:24: Parsing script CGSwizzle.material
01:13:24: Parsing script DepthShadowmap.material
01:13:25: Parsing script Dither.material
01:13:25: Parsing script DOF.material
01:13:25: Parsing script Embossed.material
01:13:25: Parsing script Example-DynTex.material
01:13:25: Parsing script Example-Water.material
01:13:25: Parsing script Example.material
01:13:27: OGRE EXCEPTION(2:InvalidParametersException): Parameter called camObjPos does not exist. in GpuProgramParameters::_findNamedConstantDefinition at f:\fehler\kompex\ogre\ogremain\src\ogregpuprogram.cpp (line 1097)
01:13:27: Compiler error: invalid parameters in Example.material(762): setting of constant failed
01:13:27: Parsing script Examples-Advanced.material
01:13:29: Parsing script facial.material
01:13:29: Parsing script Glass.material
01:13:29: Parsing script GLSLSwizzle.material
01:13:29: Parsing script Halftone.material
01:13:29: Parsing script hdr.material
01:13:29: Parsing script HeatVision.material
01:13:30: Parsing script Hurt.material
01:13:30: Parsing script instancing.material
01:13:31: Parsing script Invert.material
01:13:31: Parsing script IsoSurf.material
01:13:31: Parsing script Laplace.material
01:13:31: Parsing script MotionBlur.material
01:13:31: Parsing script MRTtest.material
01:13:31: Parsing script NightVision.material
01:13:31: Parsing script Ocean.material
01:13:32: Parsing script OffsetMapping.material
01:13:32: Parsing script Ogre.material
01:13:32: Parsing script OldMovie.material
01:13:32: Parsing script OldTV.material
01:13:32: Parsing script ParticleGS.material
01:13:33: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVS: CG ERROR : The compile returned an error.
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::loadFromSource at f:\fehler\kompex\ogre\plugins\cgprogrammanager\src\ogrecgprogrammanagerdll.cpp (line 66)
01:13:33: High-level program Ogre/ParticleGS/GenerateVS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVS: CG ERROR : The compile returned an error.
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::loadFromSource at f:\fehler\kompex\ogre\plugins\cgprogrammanager\src\ogrecgprogrammanagerdll.cpp (line 66)
01:13:33: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVS: CG ERROR : The compile returned an error.
(249) : warning C7050: "output.color" might be used before being initialized
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::loadFromSource at f:\fehler\kompex\ogre\plugins\cgprogrammanager\src\ogrecgprogrammanagerdll.cpp (line 66)
01:13:33: High-level program Ogre/ParticleGS/DisplayVS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVS: CG ERROR : The compile returned an error.
(249) : warning C7050: "output.color" might be used before being initialized
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::loadFromSource at f:\fehler\kompex\ogre\plugins\cgprogrammanager\src\ogrecgprogrammanagerdll.cpp (line 66)
01:13:33: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPS: CG ERROR : The compile returned an error.
(323) : fatal error C9999: unexpected cast operation
in CgProgram::loadFromSource at f:\fehler\kompex\ogre\plugins\cgprogrammanager\src\ogrecgprogrammanagerdll.cpp (line 66)
01:13:33: High-level program Ogre/ParticleGS/DisplayPS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPS: CG ERROR : The compile returned an error.
(323) : fatal error C9999: unexpected cast operation
in CgProgram::loadFromSource at f:\fehler\kompex\ogre\plugins\cgprogrammanager\src\ogrecgprogrammanagerdll.cpp (line 66)
01:13:33: Parsing script Posterize.material
01:13:33: Parsing script pssm.material
01:13:33: Parsing script RadialBlur.material
01:13:33: Parsing script RZR-002.material
01:13:33: Parsing script SharpenEdges.material
01:13:33: Parsing script smoke.material
01:13:33: Parsing script Tiling.material
01:13:33: Parsing script VarianceShadowmap.material
01:13:33: Parsing script deferred.material
01:13:33: Parsing script deferreddemo.material
01:13:33: Parsing script deferred_post_ambient.material
01:13:33: Parsing script deferred_post_debug.material
01:13:33: Parsing script deferred_post_minilight.material
01:13:33: Parsing script deferred_post_multipass.material
01:13:34: Parsing script deferred_post_onepass.material
01:13:34: Parsing script RomanBath.material
01:13:34: Parsing script emitted_emitter.particle
01:13:34: Parsing script Example-Water.particle
01:13:34: Parsing script Example.particle
01:13:34: Parsing script smoke.particle
01:13:34: Parsing script Examples.compositor
01:13:35: Parsing script deferred.compositor
01:13:35: Parsing script sample.fontdef
01:13:35: Parsing script Compositor.overlay
01:13:35: Parsing script DP3.overlay
01:13:35: Parsing script Example-CubeMapping.overlay
01:13:35: Parsing script Example-DynTex.overlay
01:13:35: Parsing script Example-Water.overlay
01:13:35: Parsing script Shadows.overlay
01:13:35: Finished parsing scripts for resource group General
01:13:35: Initialising resource group PLSM2
01:13:35: Parsing scripts for resource group PLSM2
01:13:35: Parsing script DecompressShadowReceiver.program
01:13:35: Parsing script DecompressSplat.program
01:13:35: Parsing script DecompressSplatShader.program
01:13:35: Parsing script DecompressVertex.program
01:13:35: Parsing script PLShaders.program
01:13:35: Parsing script ShadowReceiver.program
01:13:35: Parsing script Splat.program
01:13:35: Parsing script SplatShader.program
01:13:35: Parsing script SplattingShaderCov.program
01:13:36: Parsing script SplattingShaderCovDepth.program
01:13:36: Parsing script BaseTexture.material
01:13:37: Parsing script colors.material
01:13:37: Parsing script MapEditor-Circle.material
01:13:37: Parsing script MyTree.material
01:13:37: Parsing script PagingLandScape.material
01:13:37: Parsing script PagingLandScapeTemplate.material
01:13:38: Parsing script PLSplattingShaderLit.material
01:13:38: Parsing script PLSplattingShaderLitDecompress.material
01:13:39: Parsing script PLSplattingShaderUnlit.material
01:13:39: Parsing script PLSplattingShaderUnlitDecompress.material
01:13:39: Parsing script Splatting.material
01:13:39: Parsing script Splatting2.material
01:13:39: Parsing script Splatting3.material
01:13:39: Parsing script Splatting4.material
01:13:39: Parsing script Splatting5.material
01:13:39: Parsing script Splatting6.material
01:13:39: Parsing script Splatting7.material
01:13:39: Parsing script SplattingShader.material
01:13:40: Parsing script SplattingShaderCov.material
01:13:40: Parsing script DebugOverlay.overlay
01:13:40: Parsing script PagingLandScape.overlay
01:13:40: Parsing script PagingLandScape2.overlay
01:13:40: Finished parsing scripts for resource group PLSM2
01:13:40: Initialising resource group PLSM2
01:13:40: Added resource location '../../../Media/paginglandscape2/terrains/hf129_3' of type 'FileSystem' to resource group 'PLSM2'
01:13:40: Initialising resource group PLSM2
01:13:40: Texture: flare.png: Loading 1 faces(PF_R8G8B8,256x256x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
01:13:41: Texture: cursor.png: Loading 1 faces(PF_R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,32x32x1.
01:15:56: Texture: hf129_3.Base.0.0.modif.png: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
01:15:56: Texture: Detail3.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
01:15:56: Texture: hf129_3.Light.0.0.png: Loading 1 faces(PF_L8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_L8,512x512x1.
01:15:58: Texture: hf129_3.Alpha.0.0.0.png: Loading 1 faces(PF_L8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_A8,512x512x1.
01:15:58: Texture: hf129_3.Alpha.1.0.0.png: Loading 1 faces(PF_L8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_A8,512x512x1.
01:15:58: Texture: hf129_3.Alpha.2.0.0.png: Loading 1 faces(PF_L8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_A8,512x512x1.
01:15:58: Texture: hf129_3.Alpha.3.0.0.png: Loading 1 faces(PF_L8,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_A8,512x512x1.


Zero

tokaplan

02-06-2009 14:59:47

I have exactly the same problem. Turnes out some shaders don't compile, I get error messages like this:

High-level program Ogre/ParticleGS/GenerateVS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVS: CG ERROR : The compile returned an error.
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::loadFromSource at


Any suggestions?

Thank you

oscargee

16-06-2009 19:25:03

Don't press K, press L instead. L means reload. Actually, the terrain hasn't been loaded yet. So we need to "reload" it.

qq18052887

16-09-2009 17:36:03

I have the same problems
VS2008 + OGRE1.62 + latest PLSM2 2749
and then VS2005 + OGRE1.61 + PLSM2 2749 , VS2005 + OGRE 1.61 + plsm2 last verion

but , the shit demo , I cant see any Terrain only blue background.

maby I should use OGRE 1.2.....

qq18052887

16-09-2009 19:23:41

I resolved the problem: MapSplitter
I use MapSplitter in Demo Binaries (http://tuan.kuranes.free.fr/Ogre.html) instead of my own MapSplitter