Really bright setup

HP2012

18-04-2012 19:16:02

Hi all,
I have set up Caelum in the recommended way with the following:

Caelum::CaelumSystem::CaelumComponent componentMask = static_cast<Caelum::CaelumSystem::CaelumComponent> (
Caelum::CaelumSystem::CAELUM_COMPONENT_SUN |
Caelum::CaelumSystem::CAELUM_COMPONENT_MOON |
Caelum::CaelumSystem::CAELUM_COMPONENT_SKY_DOME |
Caelum::CaelumSystem::CAELUM_COMPONENT_POINT_STARFIELD |
Caelum::CaelumSystem::CAELUM_COMPONENT_CLOUDS |
0);
Caelum::CaelumSystem *mCaelumSystem = new Caelum::CaelumSystem (mRoot, mSceneMgr, componentMask);
mCaelumSystem->attachViewport(vp);


However, when I run my program, the lighting is really bright (http://img853.imageshack.us/img853/2376/brightr.jpg), and even setting the fog to false just gives white clouds on a black background, but I don't know how to generate just a normal sky? I would like a night sky, but I don't know how to sort out this lighting issue. Thanks for any help.