Python-Ogre 1.7.1 Available

A discussion on Python-Ogre, the library which allows you to drive OGRE directly from Python

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Python-Ogre 1.7.1 Available

Postby andy » Sat May 15, 2010 10:51 pm

Python-Ogre 1.7.1 is available -- built against the Ogre 1.7.1 SDK and the latest module libraries - files for download are available here

If you find any bugs/issues please add them to the SourceForge Tracker .

I have changed the packaging for this release by splitting out most of the modules (and their specific demos/media) into separate packages. As a minimum you will need:
I'm assuming you have Python 2.6 and 7-Zip installed !!

Basic process is:
  • Create yourself a suitable Python-Ogre directory
  • Download the packages you want (media and ogre as a minimum)
  • Extract the packages into the Python-Ogre directory
  • Run python install
  • Update your DirectX drivers by running ./tools/dxwebsetup
Available Packages
With the new 'packaging' some of the downloads include a single Python module (plus demos if available and specific media) with a couple of them are bundles.
  • Ogre: the primary package - it includes support for Ogre 1.7.1, OIS (keyboard/mouse/joystick handling), CEGUI (have to have a user interface) and OgreOggSound. As part of Ogre 1.7.1 you also get support for the latest Ogre components including Terrain, Paging, RTShaderSystem, PCZ (Portal scene manager) and the SDK Sample Environment (the new light user interface)
  • Bullet Physics:Complete (nearly) support for the base Bullet Physics library as well as simpler interface into Ogre with OgreBullet (Collisions and Dynamics)
Python-Ogre: High Performance Graphics and Gaming Libraries for Python
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Re: Python-Ogre 1.7.1 Available

Postby GoogleJedi » Sun Nov 07, 2010 12:08 am

Cant see Plib in there anywhere...
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Re: Python-Ogre 1.7.1 Available

Postby Mohican » Sat Apr 23, 2011 7:07 am

Thank you very much indeed!
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