Critter Animated Character Problem[Solved]

eferaga

20-05-2012 23:11:13

Hello i post here my problem since i dont find out what's causing it, i have setup my Critter::AnimatedCharacter and the problem is that the collider always has a force that make him turn in circles, like if he had something like angular acceleration, the problem is that it's always getting accelerated i turned on the visual debugger and there's an arrow going from the front of the collider pulling him i think it's a force, if anyone could help me i would be very grateful

eferaga

24-05-2012 20:03:26

I finally solved the problem, it was missing the animatedCharacter->setInput(InputHelper) in frame rendering queued