Nxogretutorial 107 108 crash on load

fnaith

07-12-2012 07:27:57

Today, I install the following:
Physx system software
Physx sdk 2.8.4 win
Ogre 1.8
Nxogre 1.7
Critter 1.7
and fixxed the path about boost and copy all physx*.dll

but there exist two tutorial crash.

and I found both of them crash on :

Body* makeBox(const Matrix44& globalPose, const Vec3& initialVelocity)
{
...

mSelectedBody = mRenderSystem->createBody(BoxDescription(1,1,1), globalPose, "cube.1m.mesh", bodyDescription); <= HERE !!!!!!!!!!
mBodies.insert(bodyDescription.mName, mSelectedBody);
mSelectedBodies->addItem(bodyDescription.mName);
mSelectedBodies->selectItem(bodyDescription.mName, true);

return mSelectedBody;
}

Does any one have idea about this problem???

NoMonkey

08-12-2012 15:16:29

Hey,
it seems that NxOgre isnt all that compatible with Ogre 1.8.X. I compiled Critter and the tutorials with Ogre 1.7.4 and choose Direct3D and not OpenGL as rendering subsystem and it works fine on win 7 64 bit.
What is the error message exactly?