OGRE  1.9
Object-Oriented Graphics Rendering Engine
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
OgreDeflectorPlaneAffector.h
Go to the documentation of this file.
1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 #ifndef __DeflectorPlaneAffector_H__
29 #define __DeflectorPlaneAffector_H__
30 
32 #include "OgreParticleAffector.h"
33 #include "OgreVector3.h"
34 
35 
36 namespace Ogre {
37 
47  {
48  public:
50  class CmdPlanePoint : public ParamCommand
51  {
52  public:
53  String doGet(const void* target) const;
54  void doSet(void* target, const String& val);
55  };
56 
59  {
60  public:
61  String doGet(const void* target) const;
62  void doSet(void* target, const String& val);
63  };
64 
66  class CmdBounce : public ParamCommand
67  {
68  public:
69  String doGet(const void* target) const;
70  void doSet(void* target, const String& val);
71  };
72 
75 
77  void _affectParticles(ParticleSystem* pSystem, Real timeElapsed);
78 
80  void setPlanePoint(const Vector3& pos);
81 
83  Vector3 getPlanePoint(void) const;
84 
86  void setPlaneNormal(const Vector3& normal);
87 
89  Vector3 getPlaneNormal(void) const;
90 
92  void setBounce(Real bounce);
93 
95  Real getBounce(void) const;
96 
101 
102  protected:
107 
110  };
111 
112 }
113 
114 #endif
Class defining particle system based special effects.
float Real
Software floating point type.
Real mBounce
bounce factor (0.5 means 50 percent)
Command object for plane point (see ParamCommand).
static CmdPlanePoint msPlanePointCmd
Command objects.
#define _OgreParticleFXExport
Standard 3-dimensional vector.
Definition: OgreVector3.h:51
Abstract class defining the interface to be implemented by particle affectors.
Vector3 mPlanePoint
deflector plane point
Vector3 mPlaneNormal
deflector plane normal vector
Command object for bounce (see ParamCommand).
_StringBase String
Command object for plane normal (see ParamCommand).
Abstract class which is command object which gets/sets parameters.
This class defines a ParticleAffector which deflects particles.