OGRE  1.9
Object-Oriented Graphics Rendering Engine
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OgreFont.h File Reference
#include "OgreOverlayPrerequisites.h"
#include "OgreResource.h"
#include "OgreTexture.h"
#include "OgreMaterial.h"
#include "OgreCommon.h"
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Go to the source code of this file.

Classes

class  Ogre::Font
 Class representing a font in the system. More...
 
class  Ogre::Font::CmdCharSpacer
 
class  Ogre::Font::CmdCodePoints
 Command object for Font - see ParamCommand. More...
 
class  Ogre::Font::CmdResolution
 Command object for Font - see ParamCommand. More...
 
class  Ogre::Font::CmdSize
 Command object for Font - see ParamCommand. More...
 
class  Ogre::Font::CmdSource
 Command object for Font - see ParamCommand. More...
 
class  Ogre::Font::CmdType
 Command object for Font - see ParamCommand. More...
 
struct  Ogre::Font::GlyphInfo
 Information about the position and size of a glyph in a texture. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Enumerations

enum  Ogre::FontType { Ogre::FT_TRUETYPE = 1, Ogre::FT_IMAGE = 2 }
 Enumerates the types of Font usable in the engine. More...