28 #ifndef __GL3PlusVERTEXARRAYOBJECT_H__
29 #define __GL3PlusVERTEXARRAYOBJECT_H__
void bind(void)
Bind a VAO.
Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage.
bool mInitialised
Is this VAO initialised?
GLuint mVAO
OpenGL id for the vertex array object.
GL3PlusVertexArrayObject()
~GL3PlusVertexArrayObject()
void setInitialised(bool flag)