OGRE  1.9
Object-Oriented Graphics Rendering Engine
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OgreGLES2PixelFormat.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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28 
29 #ifndef __GLES2PixelFormat_H__
30 #define __GLES2PixelFormat_H__
31 
32 #include "OgreGLES2Prerequisites.h"
33 #include "OgrePixelFormat.h"
34 
35 namespace Ogre {
40  {
41  public:
46  static GLenum getGLOriginFormat(PixelFormat mFormat);
47 
53  static GLenum getGLOriginDataType(PixelFormat mFormat);
54 
60  static GLenum getGLInternalFormat(PixelFormat mFormat, bool hwGamma = false);
61 
67  static GLenum getClosestGLInternalFormat(PixelFormat mFormat, bool hwGamma = false);
68 
74  static PixelFormat getClosestOGREFormat(GLenum fmt, GLenum dataType);
75 
92  static size_t getMaxMipmaps(uint32 width, uint32 height, uint32 depth, PixelFormat format);
93 
97  static uint32 optionalPO2(uint32 value);
98  };
99 }
100 
101 #endif
unsigned int uint32
Definition: OgrePlatform.h:344
Class to do pixel format mapping between GL and OGRE.
#define _OgreGLES2Export
PixelFormat
The pixel format used for images, textures, and render surfaces.