OGRE  1.9
Object-Oriented Graphics Rendering Engine
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
OgreGLES2Support.h
Go to the documentation of this file.
1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2014 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
11 in the Software without restriction, including without limitation the rights
12 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 copies of the Software, and to permit persons to whom the Software is
14 furnished to do so, subject to the following conditions:
15 
16 The above copyright notice and this permission notice shall be included in
17 all copies or substantial portions of the Software.
18 
19 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 THE SOFTWARE.
26 -----------------------------------------------------------------------------
27 */
28 
29 #ifndef __GLES2Support_H__
30 #define __GLES2Support_H__
31 
32 #include "OgreGLES2Prerequisites.h"
33 #include "OgreRenderWindow.h"
34 #include "OgreConfigOptionMap.h"
35 
36 namespace Ogre
37 {
38  class GLES2RenderSystem;
39  class GLES2StateCacheManager;
40 
42  {
43  public:
44  GLES2Support() : mStateCacheMgr(0) { }
45  virtual ~GLES2Support() { }
46 
52  virtual void addConfig() = 0;
53  virtual void setConfigOption(const String &name, const String &value);
54 
59  virtual String validateConfig() = 0;
60  virtual ConfigOptionMap& getConfigOptions(void);
61  virtual RenderWindow* createWindow(bool autoCreateWindow,
62  GLES2RenderSystem *renderSystem,
63  const String& windowTitle) = 0;
64 
66  virtual RenderWindow* newWindow(const String &name,
67  unsigned int width, unsigned int height,
68  bool fullScreen,
69  const NameValuePairList *miscParams = 0) = 0;
70 
74  const String& getGLVendor(void) const
75  {
76  return mVendor;
77  }
78 
82  const String& getGLVersion(void) const
83  {
84  return mVersion;
85  }
86 
90  const String& getShaderCachePath(void) const
91  {
92  return mShaderCachePath;
93  }
94 
98  const String& getShaderLibraryPath(void) const
99  {
100  return mShaderLibraryPath;
101  }
102 
107  {
108  mShaderCachePath = path;
109  }
110 
115  {
116  mShaderLibraryPath = path;
117  }
118 
122  virtual void *getProcAddress(const String& procname) = 0;
123 
127  virtual void initialiseExtensions();
128 
132  virtual bool checkExtension(const String& ext) const;
133 
135  virtual unsigned int getDisplayMonitorCount() const
136  {
137  return 1;
138  }
139 
144  {
145  return mStateCacheMgr;
146  }
147 
152  {
153  mStateCacheMgr = stateCacheMgr;
154  }
155 
159  virtual void start() = 0;
163  virtual void stop() = 0;
164 
165  private:
170 
171  protected:
172  // Stored options
174 
175  // This contains the complete list of supported extensions
177 
178  // State cache management
180  };
181 
182 }
183 
184 #endif
Manages the target rendering window.
const String & getShaderCachePath(void) const
Get shader cache path.
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition: OgreCommon.h:550
#define _OgreGLES2Export
const String & getGLVersion(void) const
Get version information.
ConfigOptionMap mOptions
An in memory cache of the OpenGL ES state.
void setShaderLibraryPath(String path)
Set shader library path.
void setStateCacheManager(GLES2StateCacheManager *stateCacheMgr)
Set a valid state cache manager.
Implementation of GL ES 2.x as a rendering system.
const String & getGLVendor(void) const
Get vendor information.
set< String >::type extensionList
map< String, ConfigOption >::type ConfigOptionMap
GLES2StateCacheManager * getStateCacheManager() const
Get the state cache manager.
const String & getShaderLibraryPath(void) const
Get shader library path.
void setShaderCachePath(String path)
Set shader cache path.
virtual unsigned int getDisplayMonitorCount() const
Gets the number of display monitors.
_StringBase String
GLES2StateCacheManager * mStateCacheMgr