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Object-Oriented Graphics Rendering Engine
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OgreOverlayContainer.h
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1 /*
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3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
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7 Copyright (c) 2000-2014 Torus Knot Software Ltd
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28 
29 #ifndef __OverlayContainer_H__
30 #define __OverlayContainer_H__
31 
33 #include "OgreOverlayElement.h"
34 #include "OgreIteratorWrappers.h"
35 
36 
37 namespace Ogre {
38 
39 
57  {
58  public:
63  protected:
68 
70 
71  public:
73  OverlayContainer(const String& name);
74  virtual ~OverlayContainer();
75 
77  virtual void addChild(OverlayElement* elem);
79  virtual void addChildImpl(OverlayElement* elem);
81  virtual void addChildImpl(OverlayContainer* cont);
83  virtual void removeChild(const String& name);
85  virtual OverlayElement* getChild(const String& name);
86 
88  void initialise(void);
89 
90  void _addChild(OverlayElement* elem);
91  void _removeChild(OverlayElement* elem) { _removeChild(elem->getName()); }
92  void _removeChild(const String& name);
93 
95  virtual ChildIterator getChildIterator(void);
96 
101  virtual ChildContainerIterator getChildContainerIterator(void);
102 
104  virtual void _positionsOutOfDate(void);
105 
107  virtual void _update(void);
108 
110  virtual ushort _notifyZOrder(ushort newZOrder);
111 
113  virtual void _notifyViewport();
114 
116  virtual void _notifyWorldTransforms(const Matrix4& xform);
117 
119  virtual void _notifyParent(OverlayContainer* parent, Overlay* overlay);
120 
122  virtual void _updateRenderQueue(RenderQueue* queue);
123 
125  inline bool isContainer() const
126  { return true; }
127 
129  virtual inline bool isChildrenProcessEvents() const
130  { return true; }
131 
133  virtual inline void setChildrenProcessEvents(bool val)
134  { mChildrenProcessEvents = val; }
135 
137  virtual OverlayElement* findElementAt(Real x, Real y); // relative to parent
138 
139  void copyFromTemplate(OverlayElement* templateOverlay);
140  virtual OverlayElement* clone(const String& instanceName);
141 
142  };
143 
144 
148 }
149 
150 
151 #endif
152 
virtual bool isChildrenProcessEvents() const
Should this container pass events to their children.
Class encapsulating a standard 4x4 homogeneous matrix.
Definition: OgreMatrix4.h:78
float Real
Software floating point type.
ChildMap mChildren
Map of all children.
#define _OgreOverlayExport
bool isContainer() const
Overridden from OverlayElement.
A 2D element which contains other OverlayElement instances.
Concrete IteratorWrapper for nonconst access to the underlying key-value container.
const String & getName(void) const
Gets the name of this overlay.
MapIterator< ChildMap > ChildIterator
MapIterator< ChildContainerMap > ChildContainerIterator
ChildContainerMap mChildContainers
Map of container children (subset of mChildren)
unsigned short ushort
Abstract definition of a 2D element to be displayed in an Overlay.
virtual void setChildrenProcessEvents(bool val)
Should this container pass events to their children.
void _removeChild(OverlayElement *elem)
Class to manage the scene object rendering queue.
_StringBase String
map< String, OverlayContainer * >::type ChildContainerMap
Represents a layer which is rendered on top of the 'normal' scene contents.
Definition: OgreOverlay.h:70
map< String, OverlayElement * >::type ChildMap