#include "OgrePrerequisites.h"
#include "OgreLodStrategy.h"
#include "OgreSingleton.h"
#include "OgreNode.h"
Go to the source code of this file.
Classes | |
class | Ogre::AbsolutePixelCountLodStrategy |
class | Ogre::PixelCountLodStrategy |
Abstract base class for level of detail strategy based on pixel count approximations from bounding sphere projection. More... | |
class | Ogre::ScreenRatioPixelCountLodStrategy |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |