Factory for PCZones.
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#include <OgrePCZoneFactory.h>
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| PCZoneFactory (const String &typeName) |
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virtual | ~PCZoneFactory () |
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virtual PCZone * | createPCZone (PCZSceneManager *pczsm, const String &zoneName)=0 |
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const String & | getFactoryTypeName () const |
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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virtual bool | supportsPCZoneType (const String &zoneType)=0 |
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Factory for PCZones.
Definition at line 48 of file OgrePCZoneFactory.h.
Ogre::PCZoneFactory::PCZoneFactory |
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const String & |
typeName | ) |
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virtual Ogre::PCZoneFactory::~PCZoneFactory |
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const String& Ogre::PCZoneFactory::getFactoryTypeName |
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const |
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inline |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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inlineinherited |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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) |
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inlineinherited |
virtual bool Ogre::PCZoneFactory::supportsPCZoneType |
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const String & |
zoneType | ) |
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pure virtual |
String Ogre::PCZoneFactory::mFactoryTypeName |
The documentation for this class was generated from the following file: