The ScriptTranslatorManager manages the lifetime and access to script translators.
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#include <OgreScriptTranslator.h>
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virtual | ~ScriptTranslatorManager () |
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virtual size_t | getNumTranslators () const =0 |
| Returns the number of translators being managed. More...
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virtual ScriptTranslator * | getTranslator (const AbstractNodePtr &)=0 |
| Returns a manager for the given object abstract node, or null if it is not supported. More...
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void | operator delete (void *ptr) |
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void | operator delete (void *ptr, void *) |
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void | operator delete (void *ptr, const char *, int, const char *) |
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void | operator delete[] (void *ptr) |
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void | operator delete[] (void *ptr, const char *, int, const char *) |
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void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info More...
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void * | operator new (size_t sz) |
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void * | operator new (size_t sz, void *ptr) |
| placement operator new More...
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void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info More...
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void * | operator new[] (size_t sz) |
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The ScriptTranslatorManager manages the lifetime and access to script translators.
You register these managers with the ScriptCompilerManager tied to specific object types. Each manager may manage multiple types.
Definition at line 101 of file OgreScriptTranslator.h.
virtual Ogre::ScriptTranslatorManager::~ScriptTranslatorManager |
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virtual size_t Ogre::ScriptTranslatorManager::getNumTranslators |
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pure virtual |
template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new |
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template<class Alloc >
void* Ogre::AllocatedObject< Alloc >::operator new[] |
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The documentation for this class was generated from the following file: