_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Renderable | inlinevirtual |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | inlineexplicit |
CustomParameterMap typedef | Ogre::Renderable | protected |
getCastsShadows(void) const | Ogre::Renderable | inlinevirtual |
getCustomParameter(size_t index) const | Ogre::Renderable | inline |
getLightCapRenderable(void) | Ogre::ShadowRenderable | inline |
getLights(void) const | Ogre::ShadowRenderable | virtual |
getMaterial(void) const | Ogre::ShadowRenderable | inlinevirtual |
getNumWorldTransforms(void) const | Ogre::Renderable | inlinevirtual |
getPolygonModeOverrideable(void) const | Ogre::Renderable | inlinevirtual |
getRenderOperation(RenderOperation &op) | Ogre::ShadowRenderable | inlinevirtual |
getRenderOperationForUpdate(void) | Ogre::ShadowRenderable | inline |
getRenderSystemData() const | Ogre::Renderable | inlinevirtual |
getSquaredViewDepth(const Camera *) const | Ogre::ShadowRenderable | inlinevirtual |
getTechnique(void) const | Ogre::Renderable | inlinevirtual |
getUseIdentityProjection(void) const | Ogre::Renderable | inline |
getUseIdentityView(void) const | Ogre::Renderable | inline |
getUserAny(void) const | Ogre::Renderable | inlinevirtual |
getUserObjectBindings() | Ogre::Renderable | inline |
getUserObjectBindings() const | Ogre::Renderable | inline |
getWorldTransforms(Matrix4 *xform) const =0 | Ogre::ShadowRenderable | pure virtual |
hasCustomParameter(size_t index) const | Ogre::Renderable | inline |
isLightCapSeparate(void) const | Ogre::ShadowRenderable | inline |
isVisible(void) const | Ogre::ShadowRenderable | inlinevirtual |
mCustomParameters | Ogre::Renderable | protected |
mLightCap | Ogre::ShadowRenderable | protected |
mMaterial | Ogre::ShadowRenderable | protected |
mPolygonModeOverrideable | Ogre::Renderable | protected |
mRenderOp | Ogre::ShadowRenderable | protected |
mRenderSystemData | Ogre::Renderable | mutableprotected |
mUseIdentityProjection | Ogre::Renderable | protected |
mUseIdentityView | Ogre::Renderable | protected |
mUserObjectBindings | Ogre::Renderable | protected |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | inline |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | inline |
postRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inlinevirtual |
preRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inlinevirtual |
rebindIndexBuffer(const HardwareIndexBufferSharedPtr &indexBuffer)=0 | Ogre::ShadowRenderable | pure virtual |
removeCustomParameter(size_t index) | Ogre::Renderable | inline |
Renderable() | Ogre::Renderable | inline |
setCustomParameter(size_t index, const Vector4 &value) | Ogre::Renderable | inline |
setMaterial(const MaterialPtr &mat) | Ogre::ShadowRenderable | inline |
setPolygonModeOverrideable(bool override) | Ogre::Renderable | inlinevirtual |
setRenderSystemData(RenderSystemData *val) const | Ogre::Renderable | inlinevirtual |
setUseIdentityProjection(bool useIdentityProjection) | Ogre::Renderable | inline |
setUseIdentityView(bool useIdentityView) | Ogre::Renderable | inline |
setUserAny(const Any &anything) | Ogre::Renderable | inlinevirtual |
ShadowRenderable() | Ogre::ShadowRenderable | inline |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | inline |
~Renderable() | Ogre::Renderable | inlinevirtual |
~ShadowRenderable() | Ogre::ShadowRenderable | inlinevirtual |