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Object-Oriented Graphics Rendering Engine
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include/EGL/WIN32/OgreWin32EGLWindow.h
Go to the documentation of this file.
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/*
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-----------------------------------------------------------------------------
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This source file is part of OGRE
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(Object-oriented Graphics Rendering Engine)
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For the latest info, see http://www.ogre3d.org/
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Copyright (c) 2008 Renato Araujo Oliveira Filho <renatox@gmail.com>
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Copyright (c) 2000-2014 Torus Knot Software Ltd
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef __Win32EGLWindow_H__
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#define __Win32EGLWindow_H__
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#include "OgreEGLWindow.h"
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#include "
OgreWin32EGLSupport.h
"
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namespace
Ogre {
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class
_OgrePrivate
Win32EGLWindow
:
public
EGLWindow
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{
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protected
:
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virtual
EGLContext
* createEGLContext()
const
;
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virtual
void
getLeftAndTopFromNativeWindow(
int
& left,
int
& top,
uint
width,
uint
height);
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virtual
void
initNativeCreatedWindow(
const
NameValuePairList
*miscParams);
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virtual
void
createNativeWindow(
int
&left,
int
&top,
uint
&width,
uint
&height,
String
&title );
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virtual
void
reposition(
int
left,
int
top);
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virtual
void
resize(
unsigned
int
width,
unsigned
int
height);
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virtual
void
windowMovedOrResized();
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virtual
void
switchFullScreen(
bool
fullscreen);
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public
:
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Win32EGLWindow
(
Win32EGLSupport
* glsupport);
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virtual
~
Win32EGLWindow
();
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void
create(
const
String
& name,
unsigned
int
width,
unsigned
int
height,
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bool
fullScreen,
const
NameValuePairList
*miscParams);
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};
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}
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#endif
Ogre::EGLContext
Definition:
include/EGL/OgreEGLContext.h:38
Ogre::NameValuePairList
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition:
OgreCommon.h:550
Ogre::Win32EGLSupport
Definition:
include/EGL/WIN32/OgreWin32EGLSupport.h:37
_OgrePrivate
#define _OgrePrivate
Definition:
OgrePlatform.h:261
OgreWin32EGLSupport.h
Ogre::Win32EGLWindow
Definition:
include/EGL/WIN32/OgreWin32EGLWindow.h:37
Ogre::String
_StringBase String
Definition:
OgrePrerequisites.h:442
Ogre::uint
unsigned int uint
Definition:
OgrePrerequisites.h:114
Ogre::EGLWindow
Definition:
include/EGL/OgreEGLWindow.h:38
RenderSystems
GLES
include
EGL
WIN32
OgreWin32EGLWindow.h
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