GL surface descriptor. More...
#include <OgreGL3PlusRenderTexture.h>
Public Member Functions | |
GL3PlusSurfaceDesc () | |
Public Attributes | |
GL3PlusHardwarePixelBuffer * | buffer |
uint | numSamples |
uint32 | zoffset |
GL surface descriptor.
Points to a 2D surface that can be rendered to.
Definition at line 39 of file OgreGL3PlusRenderTexture.h.
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inline |
Definition at line 46 of file OgreGL3PlusRenderTexture.h.
GL3PlusHardwarePixelBuffer* Ogre::GL3PlusSurfaceDesc::buffer |
Definition at line 42 of file OgreGL3PlusRenderTexture.h.
uint Ogre::GL3PlusSurfaceDesc::numSamples |
Definition at line 44 of file OgreGL3PlusRenderTexture.h.
uint32 Ogre::GL3PlusSurfaceDesc::zoffset |
Definition at line 43 of file OgreGL3PlusRenderTexture.h.