#include <OgreHighLevelGpuProgram.h>

Public Types | |
| enum | LoadingState { LOADSTATE_UNLOADED, LOADSTATE_LOADING, LOADSTATE_LOADED, LOADSTATE_UNLOADING, LOADSTATE_PREPARED, LOADSTATE_PREPARING } |
| Enum identifying the loading state of the resource. More... | |
Public Member Functions | |
| HighLevelGpuProgram (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | |
| Constructor, should be used only by factory classes. | |
| ~HighLevelGpuProgram () | |
| GpuProgramParametersSharedPtr | createParameters (void) |
| Creates a new parameters object compatible with this program definition. | |
| GpuProgram * | _getBindingDelegate (void) |
| | |
| const GpuNamedConstants & | getConstantDefinitions () const |
| Get the full list of GpuConstantDefinition instances. | |
| const GpuNamedConstants & | getNamedConstants () const |
| Override GpuProgram::getNamedConstants to ensure built. | |
| virtual void | setSourceFile (const String &filename) |
| Sets the filename of the source assembly for this program. | |
| virtual void | setSource (const String &source) |
| Sets the source assembly for this program from an in-memory string. | |
| virtual const String & | getSyntaxCode (void) const |
| Gets the syntax code for this program e.g. | |
| virtual void | setSyntaxCode (const String &syntax) |
| Sets the syntax code for this program e.g. | |
| virtual const String & | getSourceFile (void) const |
| Gets the name of the file used as source for this program. | |
| virtual const String & | getSource (void) const |
| Gets the assembler source for this program. | |
| virtual void | setType (GpuProgramType t) |
| Set the program type (only valid before load). | |
| virtual GpuProgramType | getType (void) const |
| Get the program type. | |
| virtual bool | isSupported (void) const |
| Returns whether this program can be supported on the current renderer and hardware. | |
| virtual void | setSkeletalAnimationIncluded (bool included) |
| Sets whether a vertex program includes the required instructions to perform skeletal animation. | |
| virtual bool | isSkeletalAnimationIncluded (void) const |
| Returns whether a vertex program includes the required instructions to perform skeletal animation. | |
| virtual void | setMorphAnimationIncluded (bool included) |
| Sets whether a vertex program includes the required instructions to perform morph animation. | |
| virtual void | setPoseAnimationIncluded (ushort poseCount) |
| Sets whether a vertex program includes the required instructions to perform pose animation. | |
| virtual bool | isMorphAnimationIncluded (void) const |
| Returns whether a vertex program includes the required instructions to perform morph animation. | |
| virtual bool | isPoseAnimationIncluded (void) const |
| Returns whether a vertex program includes the required instructions to perform pose animation. | |
| virtual ushort | getNumberOfPosesIncluded (void) const |
| Returns the number of simultaneous poses the vertex program can blend, for use in pose animation. | |
| virtual void | setVertexTextureFetchRequired (bool r) |
| Sets whether this vertex program requires support for vertex texture fetch from the hardware. | |
| virtual bool | isVertexTextureFetchRequired (void) const |
| Returns whether this vertex program requires support for vertex texture fetch from the hardware. | |
| virtual void | setAdjacencyInfoRequired (bool r) |
| Sets whether this geometry program requires adjacency information from the input primitives. | |
| virtual bool | isAdjacencyInfoRequired (void) const |
| Returns whether this geometry program requires adjacency information from the input primitives. | |
| virtual GpuProgramParametersSharedPtr | getDefaultParameters (void) |
| Get a reference to the default parameters which are to be used for all uses of this program. | |
| virtual bool | hasDefaultParameters (void) const |
| Returns true if default parameters have been set up. | |
| virtual void | setSurfaceAndPassLightStates (bool state) |
| Sets whether a vertex program requires light and material states to be passed to through fixed pipeline low level API rendering calls. | |
| virtual bool | getPassSurfaceAndLightStates (void) const |
| Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls. | |
| virtual const String & | getLanguage (void) const |
| Returns a string that specifies the language of the gpu programs as specified in a material script. | |
| virtual bool | hasCompileError (void) const |
| Did this program encounter a compile error when loading? | |
| virtual void | resetCompileError (void) |
| Reset a compile error if it occurred, allowing the load to be retried. | |
| virtual void | setManualNamedConstants (const GpuNamedConstants &namedConstants) |
| Allows you to manually provide a set of named parameter mappings to a program which would not be able to derive named parameters itself. | |
| virtual void | setManualNamedConstantsFile (const String ¶mDefFile) |
| Specifies the name of a file from which to load named parameters mapping for a program which would not be able to derive named parameters itself. | |
| virtual const String & | getManualNamedConstantsFile () const |
| Gets the name of a file from which to load named parameters mapping for a program which would not be able to derive named parameters itself. | |
| virtual void | prepare () |
| Prepares the resource for load, if it is not already. | |
| virtual void | load (bool backgroundThread=false) |
| Loads the resource, if it is not already. | |
| virtual void | reload (void) |
| Reloads the resource, if it is already loaded. | |
| virtual bool | isReloadable (void) const |
| Returns true if the Resource is reloadable, false otherwise. | |
| virtual bool | isManuallyLoaded (void) const |
| Is this resource manually loaded? | |
| virtual void | unload (void) |
| Unloads the resource; this is not permanent, the resource can be reloaded later if required. | |
| virtual size_t | getSize (void) const |
| Retrieves info about the size of the resource. | |
| virtual void | touch (void) |
| 'Touches' the resource to indicate it has been used. | |
| virtual const String & | getName (void) const |
| Gets resource name. | |
| virtual ResourceHandle | getHandle (void) const |
| virtual bool | isPrepared (void) const |
| Returns true if the Resource has been prepared, false otherwise. | |
| virtual bool | isLoaded (void) const |
| Returns true if the Resource has been loaded, false otherwise. | |
| virtual bool | isLoading () const |
| Returns whether the resource is currently in the process of background loading. | |
| virtual LoadingState | getLoadingState () const |
| Returns the current loading state. | |
| virtual bool | isBackgroundLoaded (void) const |
| Returns whether this Resource has been earmarked for background loading. | |
| virtual void | setBackgroundLoaded (bool bl) |
| Tells the resource whether it is background loaded or not. | |
| virtual void | escalateLoading () |
| Escalates the loading of a background loaded resource. | |
| virtual void | addListener (Listener *lis) |
| Register a listener on this resource. | |
| virtual void | removeListener (Listener *lis) |
| Remove a listener on this resource. | |
| virtual const String & | getGroup (void) |
| Gets the group which this resource is a member of. | |
| virtual void | changeGroupOwnership (const String &newGroup) |
| Change the resource group ownership of a Resource. | |
| virtual ResourceManager * | getCreator (void) |
| Gets the manager which created this resource. | |
| virtual const String & | getOrigin (void) const |
| Get the origin of this resource, e.g. | |
| virtual void | _notifyOrigin (const String &origin) |
| Notify this resource of it's origin. | |
| virtual size_t | getStateCount () const |
| Returns the number of times this resource has changed state, which generally means the number of times it has been loaded. | |
| virtual void | _dirtyState () |
| Manually mark the state of this resource as having been changed. | |
| virtual void | _fireBackgroundLoadingComplete (void) |
| Firing of background loading complete event. | |
| virtual void | _fireBackgroundPreparingComplete (void) |
| Firing of background preparing complete event. | |
| ParamDictionary * | getParamDictionary (void) |
| Retrieves the parameter dictionary for this class. | |
| const ParamDictionary * | getParamDictionary (void) const |
| const ParameterList & | getParameters (void) const |
| Retrieves a list of parameters valid for this object. | |
| virtual bool | setParameter (const String &name, const String &value) |
| Generic parameter setting method. | |
| virtual void | setParameterList (const NameValuePairList ¶mList) |
| Generic multiple parameter setting method. | |
| virtual String | getParameter (const String &name) const |
| Generic parameter retrieval method. | |
| virtual void | copyParametersTo (StringInterface *dest) const |
| Method for copying this object's parameters to another object. | |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info | |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, void *ptr) |
| placement operator new | |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info | |
| void * | operator new[] (size_t sz) |
| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
Static Public Member Functions | |
| static void | cleanupDictionary () |
| Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. | |
Protected Types | |
| typedef std::list < Listener * > | ListenerList |
Protected Member Functions | |
| virtual void | loadHighLevel (void) |
| Internal load high-level portion if not loaded. | |
| virtual void | unloadHighLevel (void) |
| Internal unload high-level portion if loaded. | |
| virtual void | loadHighLevelImpl (void) |
| Internal load implementation, loads just the high-level portion, enough to get parameters. | |
| virtual void | createLowLevelImpl (void)=0 |
| Internal method for creating an appropriate low-level program from this high-level program, must be implemented by subclasses. | |
| virtual void | unloadHighLevelImpl (void)=0 |
| Internal unload implementation, must be implemented by subclasses. | |
| virtual void | populateParameterNames (GpuProgramParametersSharedPtr params) |
| Populate the passed parameters with name->index map. | |
| virtual void | buildConstantDefinitions () const =0 |
| Build the constant definition map, must be overridden. | |
| void | loadImpl () |
| Internal implementation of the meat of the 'load' action, only called if this resource is not being loaded from a ManualResourceLoader. | |
| void | unloadImpl () |
| Internal implementation of the 'unload' action; called regardless of whether this resource is being loaded from a ManualResourceLoader. | |
| void | setupBaseParamDictionary (void) |
| Internal method for setting up the basic parameter definitions for a subclass. | |
| bool | isRequiredCapabilitiesSupported (void) const |
| Internal method returns whether required capabilities for this program is supported. | |
| size_t | calculateSize (void) const |
| Calculate the size of a resource; this will only be called after 'load'. | |
| virtual void | loadFromSource (void)=0 |
| Virtual method which must be implemented by subclasses, load from mSource. | |
| virtual void | preLoadImpl (void) |
| Internal hook to perform actions before the load process, but after the resource has been marked as 'loading'. | |
| virtual void | postLoadImpl (void) |
| Internal hook to perform actions after the load process, but before the resource has been marked as fully loaded. | |
| virtual void | preUnloadImpl (void) |
| Internal hook to perform actions before the unload process. | |
| virtual void | postUnloadImpl (void) |
| Internal hook to perform actions after the unload process, but before the resource has been marked as fully unloaded. | |
| virtual void | prepareImpl (void) |
| Internal implementation of the meat of the 'prepare' action. | |
| virtual void | unprepareImpl (void) |
| Internal function for undoing the 'prepare' action. | |
| virtual void | queueFireBackgroundLoadingComplete (void) |
| Queue the firing of background loading complete event. | |
| virtual void | queueFireBackgroundPreparingComplete (void) |
| Queue the firing of background preparing complete event. | |
| bool | createParamDictionary (const String &className) |
| Internal method for creating a parameter dictionary for the class, if it does not already exist. | |
Protected Attributes | |
| bool | mHighLevelLoaded |
| Whether the high-level program (and it's parameter defs) is loaded. | |
| GpuProgramPtr | mAssemblerProgram |
| The underlying assembler program. | |
| bool | mConstantDefsBuilt |
| Have we built the name->index parameter map yet? | |
| GpuProgramType | mType |
| The type of the program. | |
| String | mFilename |
| The name of the file to load source from (may be blank). | |
| String | mSource |
| The assembler source of the program (may be blank until file loaded). | |
| bool | mLoadFromFile |
| Whether we need to load source from file or not. | |
| String | mSyntaxCode |
| Syntax code e.g. arbvp1, vs_2_0 etc. | |
| bool | mSkeletalAnimation |
| Does this (vertex) program include skeletal animation? | |
| bool | mMorphAnimation |
| Does this (vertex) program include morph animation? | |
| ushort | mPoseAnimation |
| Does this (vertex) program include pose animation (count of number of poses supported). | |
| bool | mVertexTextureFetch |
| Does this (vertex) program require support for vertex texture fetch? | |
| bool | mNeedsAdjacencyInfo |
| Does this (geometry) program require adjacency information? | |
| GpuProgramParametersSharedPtr | mDefaultParams |
| The default parameters for use with this object. | |
| bool | mPassSurfaceAndLightStates |
| Does this program want light states passed through fixed pipeline. | |
| bool | mCompileError |
| Did we encounter a compilation error? | |
| GpuLogicalBufferStruct | mFloatLogicalToPhysical |
| Record of logical to physical buffer maps. | |
| GpuLogicalBufferStruct | mIntLogicalToPhysical |
| Record of logical to physical buffer maps. | |
| GpuNamedConstants | mConstantDefs |
| Parameter name -> ConstantDefinition map, shared instance used by all parameter objects. | |
| String | mManualNamedConstantsFile |
| File from which to load named constants manually. | |
| bool | mLoadedManualNamedConstants |
| ResourceManager * | mCreator |
| Creator. | |
| String | mName |
| Unique name of the resource. | |
| String | mGroup |
| The name of the resource group. | |
| ResourceHandle | mHandle |
| Numeric handle for more efficient look up than name. | |
| AtomicScalar < LoadingState > | mLoadingState |
| Is the resource currently loaded? | |
| volatile bool | mIsBackgroundLoaded |
| Is this resource going to be background loaded? Only applicable for multithreaded. | |
| size_t | mSize |
| The size of the resource in bytes. | |
| bool | mIsManual |
| Is this file manually loaded? | |
| String | mOrigin |
| Origin of this resource (e.g. script name) - optional. | |
| ManualResourceLoader * | mLoader |
| Optional manual loader; if provided, data is loaded from here instead of a file. | |
| size_t | mStateCount |
| State count, the number of times this resource has changed state. | |
| ListenerList | mListenerList |
| String | mParamDictName |
| Class name for this instance to be used as a lookup (must be initialised by subclasses). | |
Static Protected Attributes | |
| static CmdType | msTypeCmd |
| static CmdSyntax | msSyntaxCmd |
| static CmdSkeletal | msSkeletalCmd |
| static CmdMorph | msMorphCmd |
| static CmdPose | msPoseCmd |
| static CmdVTF | msVTFCmd |
| static CmdManualNamedConstsFile | msManNamedConstsFileCmd |
| static CmdAdjacency | msAdjacencyCmd |
| static ParamDictionaryMap | msDictionary |
| Dictionary of parameters. | |
Definition at line 58 of file OgreHighLevelGpuProgram.h.
typedef std::list<Listener*> Ogre::Resource::ListenerList [protected, inherited] |
Definition at line 148 of file OgreResource.h.
enum Ogre::Resource::LoadingState [inherited] |
Enum identifying the loading state of the resource.
Definition at line 109 of file OgreResource.h.
| Ogre::HighLevelGpuProgram::HighLevelGpuProgram | ( | ResourceManager * | creator, | |
| const String & | name, | |||
| ResourceHandle | handle, | |||
| const String & | group, | |||
| bool | isManual = false, |
|||
| ManualResourceLoader * | loader = 0 | |||
| ) |
Constructor, should be used only by factory classes.
| Ogre::HighLevelGpuProgram::~HighLevelGpuProgram | ( | ) |
| virtual void Ogre::HighLevelGpuProgram::loadHighLevel | ( | void | ) | [protected, virtual] |
Internal load high-level portion if not loaded.
| virtual void Ogre::HighLevelGpuProgram::unloadHighLevel | ( | void | ) | [protected, virtual] |
Internal unload high-level portion if loaded.
| virtual void Ogre::HighLevelGpuProgram::loadHighLevelImpl | ( | void | ) | [protected, virtual] |
Internal load implementation, loads just the high-level portion, enough to get parameters.
| virtual void Ogre::HighLevelGpuProgram::createLowLevelImpl | ( | void | ) | [protected, pure virtual] |
Internal method for creating an appropriate low-level program from this high-level program, must be implemented by subclasses.
Implemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual void Ogre::HighLevelGpuProgram::unloadHighLevelImpl | ( | void | ) | [protected, pure virtual] |
Internal unload implementation, must be implemented by subclasses.
Implemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual void Ogre::HighLevelGpuProgram::populateParameterNames | ( | GpuProgramParametersSharedPtr | params | ) | [protected, virtual] |
Populate the passed parameters with name->index map.
| virtual void Ogre::HighLevelGpuProgram::buildConstantDefinitions | ( | ) | const [protected, pure virtual] |
Build the constant definition map, must be overridden.
Implemented in Ogre::UnifiedHighLevelGpuProgram.
| void Ogre::HighLevelGpuProgram::loadImpl | ( | ) | [protected, virtual] |
Internal implementation of the meat of the 'load' action, only called if this resource is not being loaded from a ManualResourceLoader.
Reimplemented from Ogre::GpuProgram.
| void Ogre::HighLevelGpuProgram::unloadImpl | ( | ) | [protected, virtual] |
Internal implementation of the 'unload' action; called regardless of whether this resource is being loaded from a ManualResourceLoader.
Implements Ogre::Resource.
| GpuProgramParametersSharedPtr Ogre::HighLevelGpuProgram::createParameters | ( | void | ) | [virtual] |
Creates a new parameters object compatible with this program definition.
Reimplemented from Ogre::GpuProgram.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| GpuProgram* Ogre::HighLevelGpuProgram::_getBindingDelegate | ( | void | ) | [virtual] |
Reimplemented from Ogre::GpuProgram.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 111 of file OgreHighLevelGpuProgram.h.
| const GpuNamedConstants& Ogre::HighLevelGpuProgram::getConstantDefinitions | ( | ) | const [virtual] |
Get the full list of GpuConstantDefinition instances.
Reimplemented from Ogre::GpuProgram.
| const GpuNamedConstants& Ogre::HighLevelGpuProgram::getNamedConstants | ( | ) | const [virtual] |
Override GpuProgram::getNamedConstants to ensure built.
Reimplemented from Ogre::GpuProgram.
Definition at line 120 of file OgreHighLevelGpuProgram.h.
| void Ogre::GpuProgram::setupBaseParamDictionary | ( | void | ) | [protected, inherited] |
Internal method for setting up the basic parameter definitions for a subclass.
| bool Ogre::GpuProgram::isRequiredCapabilitiesSupported | ( | void | ) | const [protected, inherited] |
Internal method returns whether required capabilities for this program is supported.
| size_t Ogre::GpuProgram::calculateSize | ( | void | ) | const [protected, virtual, inherited] |
Calculate the size of a resource; this will only be called after 'load'.
Implements Ogre::Resource.
Definition at line 1522 of file OgreGpuProgram.h.
| virtual void Ogre::GpuProgram::setSourceFile | ( | const String & | filename | ) | [virtual, inherited] |
Sets the filename of the source assembly for this program.
| virtual void Ogre::GpuProgram::setSource | ( | const String & | source | ) | [virtual, inherited] |
Sets the source assembly for this program from an in-memory string.
| virtual const String& Ogre::GpuProgram::getSyntaxCode | ( | void | ) | const [virtual, inherited] |
Gets the syntax code for this program e.g.
arbvp1, fp20, vs_1_1 etc
Definition at line 1546 of file OgreGpuProgram.h.
| virtual void Ogre::GpuProgram::setSyntaxCode | ( | const String & | syntax | ) | [virtual, inherited] |
Sets the syntax code for this program e.g.
arbvp1, fp20, vs_1_1 etc
| virtual const String& Ogre::GpuProgram::getSourceFile | ( | void | ) | const [virtual, inherited] |
Gets the name of the file used as source for this program.
Definition at line 1552 of file OgreGpuProgram.h.
| virtual const String& Ogre::GpuProgram::getSource | ( | void | ) | const [virtual, inherited] |
| virtual void Ogre::GpuProgram::setType | ( | GpuProgramType | t | ) | [virtual, inherited] |
Set the program type (only valid before load).
| virtual GpuProgramType Ogre::GpuProgram::getType | ( | void | ) | const [virtual, inherited] |
| virtual bool Ogre::GpuProgram::isSupported | ( | void | ) | const [virtual, inherited] |
Returns whether this program can be supported on the current renderer and hardware.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual void Ogre::GpuProgram::setSkeletalAnimationIncluded | ( | bool | included | ) | [virtual, inherited] |
Sets whether a vertex program includes the required instructions to perform skeletal animation.
Definition at line 1584 of file OgreGpuProgram.h.
| virtual bool Ogre::GpuProgram::isSkeletalAnimationIncluded | ( | void | ) | const [virtual, inherited] |
Returns whether a vertex program includes the required instructions to perform skeletal animation.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 1593 of file OgreGpuProgram.h.
| virtual void Ogre::GpuProgram::setMorphAnimationIncluded | ( | bool | included | ) | [virtual, inherited] |
Sets whether a vertex program includes the required instructions to perform morph animation.
Definition at line 1601 of file OgreGpuProgram.h.
| virtual void Ogre::GpuProgram::setPoseAnimationIncluded | ( | ushort | poseCount | ) | [virtual, inherited] |
Sets whether a vertex program includes the required instructions to perform pose animation.
| poseCount | The number of simultaneous poses the program can blend |
Definition at line 1611 of file OgreGpuProgram.h.
| virtual bool Ogre::GpuProgram::isMorphAnimationIncluded | ( | void | ) | const [virtual, inherited] |
Returns whether a vertex program includes the required instructions to perform morph animation.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 1620 of file OgreGpuProgram.h.
| virtual bool Ogre::GpuProgram::isPoseAnimationIncluded | ( | void | ) | const [virtual, inherited] |
Returns whether a vertex program includes the required instructions to perform pose animation.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 1628 of file OgreGpuProgram.h.
| virtual ushort Ogre::GpuProgram::getNumberOfPosesIncluded | ( | void | ) | const [virtual, inherited] |
Returns the number of simultaneous poses the vertex program can blend, for use in pose animation.
Definition at line 1632 of file OgreGpuProgram.h.
| virtual void Ogre::GpuProgram::setVertexTextureFetchRequired | ( | bool | r | ) | [virtual, inherited] |
Sets whether this vertex program requires support for vertex texture fetch from the hardware.
Definition at line 1636 of file OgreGpuProgram.h.
| virtual bool Ogre::GpuProgram::isVertexTextureFetchRequired | ( | void | ) | const [virtual, inherited] |
Returns whether this vertex program requires support for vertex texture fetch from the hardware.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 1640 of file OgreGpuProgram.h.
| virtual void Ogre::GpuProgram::setAdjacencyInfoRequired | ( | bool | r | ) | [virtual, inherited] |
Sets whether this geometry program requires adjacency information from the input primitives.
Definition at line 1645 of file OgreGpuProgram.h.
| virtual bool Ogre::GpuProgram::isAdjacencyInfoRequired | ( | void | ) | const [virtual, inherited] |
Returns whether this geometry program requires adjacency information from the input primitives.
Definition at line 1649 of file OgreGpuProgram.h.
| virtual GpuProgramParametersSharedPtr Ogre::GpuProgram::getDefaultParameters | ( | void | ) | [virtual, inherited] |
Get a reference to the default parameters which are to be used for all uses of this program.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual bool Ogre::GpuProgram::hasDefaultParameters | ( | void | ) | const [virtual, inherited] |
Returns true if default parameters have been set up.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 1665 of file OgreGpuProgram.h.
| virtual void Ogre::GpuProgram::setSurfaceAndPassLightStates | ( | bool | state | ) | [virtual, inherited] |
Sets whether a vertex program requires light and material states to be passed to through fixed pipeline low level API rendering calls.
Definition at line 1675 of file OgreGpuProgram.h.
| virtual bool Ogre::GpuProgram::getPassSurfaceAndLightStates | ( | void | ) | const [virtual, inherited] |
Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 1681 of file OgreGpuProgram.h.
| virtual const String& Ogre::GpuProgram::getLanguage | ( | void | ) | const [virtual, inherited] |
Returns a string that specifies the language of the gpu programs as specified in a material script.
ie: asm, cg, hlsl, glsl
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
| virtual bool Ogre::GpuProgram::hasCompileError | ( | void | ) | const [virtual, inherited] |
Did this program encounter a compile error when loading?
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 1690 of file OgreGpuProgram.h.
| virtual void Ogre::GpuProgram::resetCompileError | ( | void | ) | [virtual, inherited] |
Reset a compile error if it occurred, allowing the load to be retried.
Reimplemented in Ogre::UnifiedHighLevelGpuProgram.
Definition at line 1694 of file OgreGpuProgram.h.
| virtual void Ogre::GpuProgram::setManualNamedConstants | ( | const GpuNamedConstants & | namedConstants | ) | [virtual, inherited] |
Allows you to manually provide a set of named parameter mappings to a program which would not be able to derive named parameters itself.
| virtual void Ogre::GpuProgram::setManualNamedConstantsFile | ( | const String & | paramDefFile | ) | [virtual, inherited] |
Specifies the name of a file from which to load named parameters mapping for a program which would not be able to derive named parameters itself.