Tools
Here you can download a range of supporting tools for OGRE which are included in our own codebase.
You may also be interested in our recommendations page where we list the top external tools and add-ons, and the community-maintained Assembling a Toolset page page on the wiki, where there are links to a great many many external resources.
Exporters
| Name | Date | Size | Notes |
| Blender Exporter |
See forum | 168Kb | Exporter to take animated meshes from Blender to Ogre XML. Requires the use of the OgreXMLConverter contained in the command line tools download to turn into a runtime binary mesh. |
| Houdini Exporter Windows |
4 April 2007 | 1.3Mb | Exporter for SIdeFX’s Houdini. |
| Maya Exporters v7.0 (Windows) v8.0 (Windows) v8.5 (Windows) v2008 (Windows) |
27 Oct 2008 | varies | Exporters for Maya – please click the link appropriate to your version |
| Milkshape3D Exporter | 10 May 2007 | 3.6Mb | |
| Softimage XSI v6 Exporter |
28 December 2007 | 3.7Mb | Exporter for Softimage XSI v6 |
Miscellaneous
| Name | Date | Size | Notes |
| Ogre Command-line Tools (1.7.2) Windows Mac OSX (1.4) |
14 October 2011 | 2.7Mb | Command line conversion tools including OgreXMLConveter, OgreMeshUpgrade and MeshMagick. These are required if you intend to use an exporter which writes XML output rather than native binary formats. |
