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Terrain Not Loading Properly
by Brutal » Sun Feb 07, 2010 10:59 pm
in Help
- 9
- 54
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by Brutal
Tue Feb 09, 2010 3:07 pm
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Why ! : Ogre & 7Zip
by n9ine » Mon Feb 08, 2010 3:42 pm
in Feature Requests
- 6
- 107
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by MrD
Tue Feb 09, 2010 2:57 pm
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ubuntu, code::blocks and lGL ??
by AriusEso » Tue Feb 09, 2010 2:45 pm
in Help
- 0
- 1
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by AriusEso
Tue Feb 09, 2010 2:45 pm
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Drawing simple stuff
by JonnyJP » Fri Jan 29, 2010 2:49 pm
in Using OGRE in practice
- 10
- 221
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by JonnyJP
Tue Feb 09, 2010 2:40 pm
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Ogitor 0.4.0 pre-release 2
by jacmoe » Sat Jan 23, 2010 3:08 pm
in Using OGRE in practice
- 8
- 512
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by Jabberwocky
Tue Feb 09, 2010 2:21 pm
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Tutorial 2 - Wierd artefacts on shadows render
by dustbin1_uk » Mon Feb 08, 2010 2:05 pm
in Help
- 2
- 25
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by dustbin1_uk
Tue Feb 09, 2010 2:18 pm
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Performance Multi-Monitor on Cthugha
by Suryavarman » Tue Feb 02, 2010 6:47 pm
in Help
- 3
- 121
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by Suryavarman
Tue Feb 09, 2010 2:07 pm
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how to find fps creator games
by deshan » Tue Feb 09, 2010 1:04 pm
in Lounge / Off-topic
- 2
- 14
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by Fulmens
Tue Feb 09, 2010 1:46 pm
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Git, Mercurial or Bazaar - which do you use most?
by sinbad » Sun Oct 18, 2009 3:00 pm
in Developer talk
- 214
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by guyver6
Tue Feb 09, 2010 1:46 pm
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Why you should use OpenGL and not DirectX
by Klaim » Fri Jan 08, 2010 11:40 pm
in General Discussion
- 23
- 1184
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by Sairon
Tue Feb 09, 2010 1:39 pm
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I need help in Ogre ...?
by virus7 » Tue Feb 09, 2010 12:36 am
in Help
- 2
- 24
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by virus7
Tue Feb 09, 2010 1:39 pm
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The Ark, 3d RPG
by rogerdv » Mon Feb 08, 2010 7:42 pm
in Showcase
- 3
- 280
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by rogerdv
Tue Feb 09, 2010 1:17 pm
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How to get precise height when using new Terrain?
by lmas19820607 » Tue Feb 09, 2010 8:17 am
in Help
- 14
- 54
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by DanielSefton
Tue Feb 09, 2010 1:13 pm
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Is this possible?
by Dredogol » Mon Feb 08, 2010 3:50 am
in General Discussion
- 5
- 159
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by madmarx
Tue Feb 09, 2010 12:55 pm
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Searching Programmer for Finetuning and Shader (solved)
by Howie » Wed Aug 12, 2009 10:32 am
in Recruitment
- 2
- 547
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by Howie
Tue Feb 09, 2010 12:54 pm
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New Terrain Early Shots
by sinbad » Tue Jun 16, 2009 7:02 pm
in Showcase
- 511
- 46970
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by jacmoe
Tue Feb 09, 2010 12:53 pm
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move object
by weixj2003ld » Tue Feb 09, 2010 12:45 pm
in Using OGRE in practice
- 0
- 9
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by weixj2003ld
Tue Feb 09, 2010 12:45 pm
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access the depth and normal buffer from a compositor
by SimonW » Tue Feb 09, 2010 12:35 pm
in Help
- 0
- 7
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by SimonW
Tue Feb 09, 2010 12:35 pm
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alt-tab crash
by Malgo » Sun Feb 07, 2010 10:58 am
in Help
- 2
- 36
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by Malgo
Tue Feb 09, 2010 11:56 am
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Swapping Texture for simple GUI buttons
by Matt G » Tue Feb 09, 2010 10:03 am
in Help
- 2
- 20
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by Matt G
Tue Feb 09, 2010 11:44 am
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[SoC 2009 - Accepted] Unified Samples Framework & Browser
by omniter » Thu Mar 19, 2009 10:59 am
in Google Summer Of Code
- 440
- 12786
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by xadhoom
Tue Feb 09, 2010 11:41 am
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handleSchemeNotFound & discarding renderables
by Sairon » Mon Feb 08, 2010 4:49 pm
in Help
- 2
- 23
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by Sairon
Tue Feb 09, 2010 11:00 am
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Cg Shader with Diffuse+Specular+Normal+Shadow Mapping + Fog
by jguerra » Thu Sep 03, 2009 4:56 pm
in Showcase
- 52
- 7959
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by zhucde
Tue Feb 09, 2010 10:22 am
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Some Vector math
by Crashy » Mon Feb 08, 2010 11:43 pm
in Back to Basics
- 2
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by Crashy
Tue Feb 09, 2010 9:45 am
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PAL TV Norm
by disuka » Tue Feb 09, 2010 9:33 am
in Help
- 0
- 11
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by disuka
Tue Feb 09, 2010 9:33 am
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Deferred Shading Demo- Problem with integrating into project
by Ident » Fri Dec 18, 2009 10:47 am
in Help
- 18
- 358
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by Noman
Tue Feb 09, 2010 9:29 am
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bidi support for right to left languages
by dr_amr » Tue Feb 09, 2010 2:03 am
in Feature Requests
- 3
- 33
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by dr_amr
Tue Feb 09, 2010 8:56 am
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Loading external dll
by gawain » Fri Feb 05, 2010 11:59 am
in Help
- 4
- 55
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by gawain
Tue Feb 09, 2010 8:16 am
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Advanced culling technic in ogre? Like CHC++?
by lmas19820607 » Mon Feb 08, 2010 2:26 am
in Feature Requests
- 4
- 93
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by lmas19820607
Tue Feb 09, 2010 8:06 am
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What's wrong with C++?
by jacmoe » Mon Feb 08, 2010 6:09 am
in Lounge / Off-topic
- 24
- 264
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by volca
Tue Feb 09, 2010 7:39 am
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Hydrax+Caelum -or- Hydrax+SkyX
by Dredogol » Sun Feb 07, 2010 10:38 am
in General Discussion
- 4
- 131
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by Dredogol
Tue Feb 09, 2010 7:33 am
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Threaded Game Engine (Revived)
by Smjert » Sat Sep 05, 2009 4:51 pm
in Using OGRE in practice
- 54
- 1926
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by xavier
Tue Feb 09, 2010 7:23 am
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Can I export multi texture_units with OgreMax
by jachwood » Tue Feb 09, 2010 4:10 am
in Using OGRE in practice
- 2
- 19
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by jachwood
Tue Feb 09, 2010 7:22 am
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Windows 7...
by Zeal » Fri Aug 21, 2009 4:31 pm
in Lounge / Off-topic
- 36
- 1567
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by volca
Tue Feb 09, 2010 7:19 am
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Prob w/ Compositor Effects DEMO (v1.6.3)
by Dredogol » Tue Feb 09, 2010 7:17 am
in Help
- 0
- 7
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by Dredogol
Tue Feb 09, 2010 7:17 am
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Ogre AppWizard 1.7.x RC1.3
by jacmoe » Tue Jan 12, 2010 3:03 am
in Using OGRE in practice
- 8
- 274
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by jacmoe
Tue Feb 09, 2010 6:27 am
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Pack mesh and material in one file
by PJani » Tue Jan 19, 2010 11:40 pm
in Using OGRE in practice
- 9
- 256
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by jacmoe
Tue Feb 09, 2010 6:27 am
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DesktopVR using OpenCV
by cybereality » Sun Dec 13, 2009 2:47 am
in Showcase
- 14
- 1547
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by amiz
Tue Feb 09, 2010 5:51 am
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Compiling Ogre 1.7 source using CMake
by cass » Sun Feb 07, 2010 10:02 am
in Help
- 4
- 65
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by jacmoe
Tue Feb 09, 2010 5:20 am
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Error compiling ogre using SP1 of VS 2005
by icaro56 » Tue Feb 02, 2010 3:38 pm
in General Discussion
- 19
- 158
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by jacmoe
Tue Feb 09, 2010 5:14 am
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Scene Question
by Superfeesh » Tue Feb 09, 2010 4:29 am
in Using OGRE in practice
- 0
- 17
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by Superfeesh
Tue Feb 09, 2010 4:29 am
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Ogre Alt+Tab and Disappearing Mouse Problem
by samaursa » Tue Feb 09, 2010 3:39 am
in General Discussion
- 0
- 13
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by samaursa
Tue Feb 09, 2010 3:39 am
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Transparency with alpha map
by DanielSefton » Sun Feb 07, 2010 9:15 pm
in Help
- 1
- 42
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by DanielSefton
Tue Feb 09, 2010 2:43 am
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size of the map
by ulDuc » Tue Feb 09, 2010 2:20 am
in Using OGRE in practice
- 0
- 18
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by ulDuc
Tue Feb 09, 2010 2:20 am
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EGO Game Editor, beta released.. CODE RELEASED!
by dudeabot » Fri Mar 06, 2009 2:56 pm
in Showcase
- 26
- 6564
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by dudeabot
Tue Feb 09, 2010 1:53 am
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Odd Island
by jos » Sat Feb 06, 2010 11:00 pm
in Showcase
- 11
- 626
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by koirat
Mon Feb 08, 2010 10:43 pm
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1.7 compile from source, error on link with FreeImage etc.
by PC_Nerd » Mon Feb 08, 2010 1:23 pm
in Help
- 2
- 43
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by PC_Nerd
Mon Feb 08, 2010 8:43 pm
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[Solved] Ogre 1.8 Cross-Compile wchar Build Problem
by dermont » Mon Feb 08, 2010 5:14 pm
in Help
- 2
- 33
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by dermont
Mon Feb 08, 2010 8:06 pm
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(Code Snippet) Video reproduction using DirectShow
by hmoraldo » Tue Jan 23, 2007 4:43 am
in Developer talk
- 146
- 27742
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by rfm53f
Mon Feb 08, 2010 8:03 pm
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Only for spanish people
by NeLo » Tue Sep 23, 2003 7:45 pm
in General Discussion
- 394
- 80927
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by fabregot
Mon Feb 08, 2010 7:22 pm
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