A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
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OGRE Team
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- Showcase forum created
by sinbad » Sat Feb 05, 2005 6:04 pm
- 0 Replies
- 11060 Views
- Last post by sinbad
Sat Feb 05, 2005 6:04 pm
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- Blocks: The Devilish Delivery Game
by Praetor » Thu Jul 29, 2010 5:14 pm
- 0 Replies
- 23 Views
- Last post by Praetor
Thu Jul 29, 2010 5:14 pm
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- EGO Game Editor, beta released.. CODE RELEASED!
by dudeabot » Fri Mar 06, 2009 2:56 pm
- 34 Replies
- 9253 Views
- Last post by Beauty
Thu Jul 29, 2010 2:32 pm
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- Glue Editor: Map editor in Ogre
by zarfius » Wed Dec 09, 2009 6:19 am
- 55 Replies
- 4023 Views
- Last post by dudeabot
Thu Jul 29, 2010 2:02 pm
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- Proun
by Oogst » Sat Sep 26, 2009 9:11 pm
- 156 Replies
- 23161 Views
- Last post by Oogst
Thu Jul 29, 2010 1:25 pm
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- Game Prototype "Hals über Kopf"
by wacom » Tue Jul 06, 2010 7:55 pm
- 25 Replies
- 1850 Views
- Last post by jacmoe
Wed Jul 28, 2010 11:12 pm
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- SkyX plugin [SkyX 0.1 released! - Page 1]
by Xavyiy » Sun Mar 08, 2009 12:44 am
- 361 Replies
- 41206 Views
- Last post by Beauty
Wed Jul 28, 2010 8:04 pm
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- SumoCheckers - A turn based/real time strategy game
by Yanko » Wed Jul 28, 2010 12:17 am
- 6 Replies
- 354 Views
- Last post by Antodologo
Wed Jul 28, 2010 6:31 pm
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- VEX-CMS: a easy tool for creating 3D virtual exhibitions
by ahpook » Tue Jul 27, 2010 2:18 pm
- 2 Replies
- 376 Views
- Last post by vitefalcon
Wed Jul 28, 2010 12:35 pm
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- MDSceneEditor-Integrate PagedGeometry
by akilar » Tue Jul 27, 2010 11:08 am
- 2 Replies
- 263 Views
- Last post by akilar
Wed Jul 28, 2010 1:38 am
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- ROAM Planet rendering
by DavlexDesign » Tue May 12, 2009 5:55 am
- 210 Replies
- 22237 Views
- Last post by DavlexDesign
Mon Jul 26, 2010 3:36 pm
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- oTakhi Platform
by mr otakhi » Wed Jan 27, 2010 8:19 pm
- 2 Replies
- 1421 Views
- Last post by mr otakhi
Mon Jul 26, 2010 7:42 am
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- Navi
by ajs15822 » Thu May 24, 2007 7:08 pm
- 450 Replies
- 98347 Views
- Last post by DavlexDesign
Sun Jul 25, 2010 3:58 pm
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- GOSE (Gtkmm Ogre Scene Editor) : 1.2.6
by xabila » Mon Jun 16, 2008 3:09 pm
- 36 Replies
- 7361 Views
- Last post by xabila
Sun Jul 25, 2010 9:18 am
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- OgreMagic Library[ Ver 1.50 released - irrlicht integrated]
by Emil_halim » Fri Nov 10, 2006 9:26 am
- 389 Replies
- 103143 Views
- Last post by jacmoe
Sun Jul 25, 2010 8:56 am
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- Show Mesh, a mesh viewer using Qt [v1.1 Released!]
by Scrat » Sat Mar 04, 2006 10:21 pm
- 124 Replies
- 65317 Views
- Last post by Nosferax
Fri Jul 23, 2010 2:02 am
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- DesktopVR using OpenCV
by cybereality » Sun Dec 13, 2009 2:47 am
- 33 Replies
- 4810 Views
- Last post by Herb
Thu Jul 22, 2010 11:32 pm
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- Frapper Application Framework
by Filmakademie » Wed Jul 21, 2010 8:20 am
- 5 Replies
- 1002 Views
- Last post by pratty70
Thu Jul 22, 2010 6:48 am
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- Kromaia: new indie game using Ogre
by Antodologo » Tue Jul 13, 2010 5:04 pm
- 13 Replies
- 1598 Views
- Last post by Antodologo
Tue Jul 20, 2010 3:13 am
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- Alimer Game Engine (Beta Stage)
by boyamer » Tue May 18, 2010 10:26 pm
- 43 Replies
- 5162 Views
- Last post by Beauty
Mon Jul 19, 2010 1:30 pm
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- Hikari (v0.3)
by ajs15822 » Sat Jun 07, 2008 10:31 pm
- 392 Replies
- 88061 Views
- Last post by omniter
Mon Jul 19, 2010 12:06 am
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- TwOgre - An AntTweakBar Integration
by CaseyB » Mon Apr 09, 2007 6:25 am
- 40 Replies
- 12455 Views
- Last post by jacmoe
Sun Jul 18, 2010 10:09 pm
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- MOC - Minimal Ogre Collision 1.0 - [Update 03.May.2009]
by Nauk » Tue Oct 21, 2008 6:24 pm
- 174 Replies
- 27178 Views
- Last post by crazymath87
Sun Jul 18, 2010 4:48 pm
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- beastie - Header only collision detection library for Ogre
by betajaen » Wed Jul 14, 2010 11:28 am
- 30 Replies
- 1404 Views
- Last post by reptor
Sat Jul 17, 2010 9:12 pm
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- Font Studio bitmap font generator supports CEGUI
by Nitrogen » Tue Feb 10, 2009 9:18 pm
- 28 Replies
- 3960 Views
- Last post by KungFooMasta
Fri Jul 16, 2010 8:48 am
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- Myrddin Landscape Plugin SDK
by myrddinson » Sun Jul 19, 2009 11:59 am
- 88 Replies
- 10425 Views
- Last post by nico008
Thu Jul 15, 2010 10:05 am
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- OgreKit early preview: Bullet, Ogre 1.7, LUA, reading .blend
by ecoumans » Thu Dec 24, 2009 1:40 am
- 17 Replies
- 3703 Views
- Last post by dudeabot
Wed Jul 14, 2010 9:25 pm
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- Nimbus, racing puzzler using Ogre
by Sairon » Sun Nov 01, 2009 10:44 pm
- 17 Replies
- 2295 Views
- Last post by Sairon
Tue Jul 13, 2010 5:02 pm
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- The 'MMO' Demo - V1 - Client Source Code released
by James Proctor » Mon Jun 07, 2010 10:50 pm
- 71 Replies
- 3697 Views
- Last post by chaosavy
Tue Jul 13, 2010 2:30 pm
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- OgreModelConfigurator version 0.1 released
by zhk_tiger » Tue Jun 15, 2010 8:41 am
- 16 Replies
- 1584 Views
- Last post by zhk_tiger
Mon Jul 12, 2010 5:24 am
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- Recast NavMesh in Ogre (w/ Entity Demo)
by wilson77 » Mon May 03, 2010 7:36 am
- 22 Replies
- 2267 Views
- Last post by zhk_tiger
Sun Jul 11, 2010 2:53 pm
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- VideoPlayer class for WIndows/Linux - Ogre/Irrlicht
by Hansel » Thu Mar 15, 2007 10:46 am
- 113 Replies
- 34626 Views
- Last post by hpesoj
Sun Jul 11, 2010 12:42 am
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- BetaGUI : BetaGUI 2.5 update - Style system added.
by betajaen » Tue Nov 07, 2006 8:23 pm
- 291 Replies
- 87151 Views
- Last post by jacmoe
Sat Jul 10, 2010 9:19 pm
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- Free FPS : NKRevolution Released!
by NKRevolution » Wed Jul 07, 2010 10:59 am
- 9 Replies
- 1198 Views
- Last post by JustBoo
Fri Jul 09, 2010 3:28 pm
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- MeshPainter 0.1
by cin » Tue May 04, 2010 10:45 am
- 13 Replies
- 2210 Views
- Last post by Pyritie
Fri Jul 09, 2010 1:38 am
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- TouchscapeSDK[0.4.5b] - a multi-touch SDK, powered by Ogre3D
by vitefalcon » Sat May 29, 2010 1:13 pm
- 11 Replies
- 1653 Views
- Last post by vitefalcon
Tue Jul 06, 2010 8:40 pm
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- OpenSpace3D : New Release!!
by mehdithe » Fri Feb 05, 2010 10:52 pm
- 8 Replies
- 4585 Views
- Last post by Nodrev
Tue Jul 06, 2010 12:28 pm
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- Spacescape - Space Skybox Tool
by petrocket » Tue Mar 09, 2010 5:51 am
- 48 Replies
- 5038 Views
- Last post by Steelplume
Mon Jul 05, 2010 10:25 am
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- QtOgre Application Framework - Now using Qt 4.5
by PolyVox » Mon Nov 10, 2008 1:41 am
- 229 Replies
- 27736 Views
- Last post by PolyVox
Sun Jul 04, 2010 6:58 pm
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- SSAO sample
by SimonW » Sat Jul 03, 2010 5:33 pm
- 3 Replies
- 632 Views
- Last post by SimonW
Sat Jul 03, 2010 8:24 pm
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- Safarihunter
by igorvlassov » Fri Jul 02, 2010 5:48 pm
- 3 Replies
- 639 Views
- Last post by igorvlassov
Sat Jul 03, 2010 12:10 pm
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- Overhang Terrain Scene Manager - source released (page 5).
by beaugard » Sun May 27, 2007 11:41 pm
- 194 Replies
- 75516 Views
- Last post by PolyVox
Sat Jul 03, 2010 10:33 am
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- Monster v2.0
by guilderstein » Fri Jul 07, 2006 6:17 pm
- 94 Replies
- 34129 Views
- Last post by rogerdv
Fri Jul 02, 2010 11:06 pm
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- Ogre4Delphi (UP 30/11/08) - All files
by LuisSantosAKADjoker » Sat Nov 29, 2008 9:19 pm
- 12 Replies
- 1724 Views
- Last post by xavier
Fri Jul 02, 2010 3:11 am
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- TecnoFreak: Blend Tree Animation System[Open Sourced Editor]
by novaumas » Tue Oct 21, 2008 2:19 pm
- 147 Replies
- 22967 Views
- Last post by nec
Thu Jul 01, 2010 2:00 pm
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- SSAO Compositor
by nullsquared » Sun Feb 15, 2009 5:35 pm
- 187 Replies
- 21298 Views
- Last post by RobertoK
Thu Jul 01, 2010 3:36 am
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- Canvas
by ajs15822 » Tue May 13, 2008 4:05 am
- 68 Replies
- 18584 Views
- Last post by toglia
Wed Jun 30, 2010 9:42 am
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- Project Aftershock
by yapdakilla » Fri Nov 23, 2007 8:32 am
- 306 Replies
- 56416 Views
- Last post by exhys
Tue Jun 29, 2010 6:51 am
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- CometBench iPhone app
by kakosquid » Wed Jun 23, 2010 4:18 pm
- 10 Replies
- 816 Views
- Last post by kakosquid
Fri Jun 25, 2010 6:22 pm
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- Ogre::Canvas a 2D API for Ogre3D
by dddExperiments » Mon Jun 21, 2010 9:35 am
- 7 Replies
- 966 Views
- Last post by xadhoom
Tue Jun 22, 2010 2:36 pm
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