The place for artists, modellers, level designers et al to discuss their approaches for creating content for OGRE.
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- Latest Blender Export Script [Wed Aug 25, 2010 - v1.4]
by lf3thn4d » Tue Nov 18, 2008 7:50 pm
- 336 Replies
- 51061 Views
- Last post by lf3thn4d
Thu Sep 02, 2010 5:50 pm
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- OgreMax Scene Exporter 2.3 for 3DS Max, Maya, and Softimage
by nedelman » Tue Jul 07, 2009 9:13 am
- 45 Replies
- 6892 Views
- Last post by Toadcop
Fri May 21, 2010 11:20 am
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- The LFA Scene Manager for MAYA
by metaldev » Mon May 23, 2005 8:52 am
- 303 Replies
- 77098 Views
- Last post by metaldev
Sat Mar 20, 2010 7:21 am
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- blender 3d rigging tutorials
by shadowfeign » Fri Jun 12, 2009 9:44 am
- 7 Replies
- 4461 Views
- Last post by shadowking97
Sun Aug 30, 2009 2:08 am
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- Free Video tutorials on Importing Animations into Ogre.
by McSwan » Sat May 07, 2005 5:53 am
- 31 Replies
- 42848 Views
- Last post by sean_the_destroyer
Thu Apr 16, 2009 11:05 pm
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- Interest in (new) Exporter for Cinema 4D?
by Spanki » Wed Nov 19, 2008 6:48 pm
- 38 Replies
- 6497 Views
- Last post by Spanki
Mon Jan 19, 2009 1:36 am
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- Maya 2009 exporter for Mac
by PhyllisL » Thu Sep 02, 2010 5:16 am
- 1 Replies
- 14 Views
- Last post by Purplefoot
Thu Sep 02, 2010 4:49 pm
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- Problem exporting an 3dsmax object with ogremax
by erqsor » Sun Aug 29, 2010 4:28 am
- 3 Replies
- 52 Views
- Last post by erqsor
Thu Sep 02, 2010 3:22 pm
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- Smoke Broken link.
by koirat » Sun Jun 13, 2010 11:50 am
- 6 Replies
- 298 Views
- Last post by rich_hudson1952
Wed Sep 01, 2010 11:03 am
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- How to compress the .max file
by qingshenwangzi » Mon Aug 23, 2010 12:45 pm
- 9 Replies
- 185 Views
- Last post by samaursa
Mon Aug 30, 2010 1:55 am
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- Freeworld & Deled User
by Harper » Sun Aug 22, 2010 2:45 pm
- 5 Replies
- 186 Views
- Last post by Dakiar
Thu Aug 26, 2010 4:24 pm
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- Fresnel shader question
by Pyritie » Thu Aug 26, 2010 8:41 am
- 2 Replies
- 100 Views
- Last post by Pyritie
Tue Aug 31, 2010 11:35 am
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- FxOgreMaxExporter - New 3D Studio Max exporter
by dpakatheman » Wed Dec 19, 2007 7:58 am
- 10 Replies
- 2638 Views
- Last post by Cid
Wed Aug 25, 2010 11:47 am
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- 3d max Biped head animation problem
by jash » Mon May 04, 2009 10:35 am
- 4 Replies
- 507 Views
- Last post by jash
Tue Aug 24, 2010 5:42 pm
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- Terrain Design: Questions
by Jason Rogers » Fri Aug 20, 2010 9:59 pm
- 0 Replies
- 110 Views
- Last post by Jason Rogers
Fri Aug 20, 2010 9:59 pm
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- Ogre and Gen3
by msdark » Sun Jun 27, 2010 10:45 pm
- 1 Replies
- 347 Views
- Last post by Jason Rogers
Thu Aug 19, 2010 11:32 pm
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- Apply several times a normal map texture
by Balliballo » Sun Aug 15, 2010 7:47 pm
- 2 Replies
- 137 Views
- Last post by Balliballo
Thu Aug 19, 2010 3:59 pm
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- TreeFromCurves Blender’s script to Ogre
by alberts » Fri Jul 30, 2010 12:19 pm
- 13 Replies
- 318 Views
- Last post by alberts
Thu Aug 19, 2010 2:00 pm
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- animated emissive value
by Vector » Wed Aug 11, 2010 4:55 pm
- 6 Replies
- 176 Views
- Last post by Vector
Wed Aug 18, 2010 11:33 am
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- strange problem when converting a .blend model
by rekotc » Wed Jun 30, 2010 8:42 pm
- 2 Replies
- 239 Views
- Last post by Rober
Wed Aug 18, 2010 5:31 am
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- Modelling / Texturing advice
by kneeride » Tue Aug 17, 2010 3:30 am
- 2 Replies
- 117 Views
- Last post by jonim8or
Tue Aug 17, 2010 9:22 am
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- Lightwave to Ogre3D 1.0.1 - source opened
by P » Sun Feb 05, 2006 12:51 am
- 187 Replies
- 50678 Views
- Last post by Eric Pratt
Mon Aug 16, 2010 8:35 pm
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- Free Armour Textures For You!
by Jason Rogers » Wed Aug 11, 2010 7:24 am
- 8 Replies
- 293 Views
- Last post by jonim8or
Mon Aug 16, 2010 8:37 am
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- uninfecting ogremax files
by shadowfeign » Sun Aug 15, 2010 10:30 am
- 0 Replies
- 83 Views
- Last post by shadowfeign
Sun Aug 15, 2010 10:30 am
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- Freelance Artist Available for hire [VERY CHEAP!]
by Qareeb » Thu Aug 12, 2010 4:07 am
- 0 Replies
- 185 Views
- Last post by Qareeb
Thu Aug 12, 2010 4:07 am
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- Open-source 3D models easily usable in OGRE3D
by elazarl » Sun Aug 08, 2010 9:23 am
- 2 Replies
- 313 Views
- Last post by jacmoe
Mon Aug 09, 2010 10:45 am
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- Combining normal and specualr map in one file
by Dakiar » Fri Aug 06, 2010 10:10 am
- 3 Replies
- 194 Views
- Last post by Surfa
Sat Aug 07, 2010 12:47 am
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- anim_texture
by Eric Pratt » Mon Aug 02, 2010 3:13 pm
- 6 Replies
- 182 Views
- Last post by Eric Pratt
Wed Aug 04, 2010 4:43 am
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- belnder model looks in the wrong direction
by rogerdv » Fri Jul 30, 2010 7:49 pm
- 5 Replies
- 170 Views
- Last post by koirat
Tue Aug 03, 2010 8:22 pm
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- 3dsMax-autocad question
by heartscool » Tue Aug 03, 2010 6:54 pm
- 1 Replies
- 160 Views
- Last post by jacmoe
Tue Aug 03, 2010 7:21 pm
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- Blender Export Problem
by Teknoman117 » Sat Jul 17, 2010 7:34 am
- 6 Replies
- 299 Views
- Last post by RobMonty1987
Mon Aug 02, 2010 4:16 am
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- Medieval market town
by yertari » Sat Jul 31, 2010 12:05 pm
- 1 Replies
- 258 Views
- Last post by Jabberwocky
Sat Jul 31, 2010 7:10 pm
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- Normal Maping job duration question...
by syedhs » Tue Jul 27, 2010 1:31 pm
- 2 Replies
- 199 Views
- Last post by Dakiar
Thu Jul 29, 2010 10:00 pm
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- TorchLight Ogre XML importer for 3DS MAX
by jacmoe » Tue Jul 27, 2010 10:47 pm
- 0 Replies
- 271 Views
- Last post by jacmoe
Tue Jul 27, 2010 10:47 pm
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- A question about building levels
by graffy76 » Mon Jul 26, 2010 2:09 am
- 2 Replies
- 229 Views
- Last post by graffy76
Tue Jul 27, 2010 3:50 am
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- Fire text effect in 3ds max
by heartscool » Sat Jul 24, 2010 1:51 pm
- 1 Replies
- 215 Views
- Last post by Valinor
Mon Jul 26, 2010 5:41 pm
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- [OgreMax] Exporting Multiple Mesh Animation
by Miroku_87 » Tue Jul 06, 2010 8:06 pm
- 5 Replies
- 291 Views
- Last post by Miroku_87
Mon Jul 26, 2010 4:46 pm
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- [OgreMax] Scene Lodaded no Materials
by Miroku_87 » Fri Jul 09, 2010 1:14 pm
- 1 Replies
- 176 Views
- Last post by LST
Mon Jul 26, 2010 11:40 am
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- can some one tel me how export animation with ogreMax
by autorunman » Sat Jul 17, 2010 9:36 pm
- 1 Replies
- 184 Views
- Last post by LST
Mon Jul 26, 2010 10:29 am
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- Texture archives with open-source compatible licenses
by sparkprime » Wed Jul 14, 2010 11:59 pm
- 3 Replies
- 240 Views
- Last post by Azatoth
Thu Jul 22, 2010 5:19 pm
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- 3DS Max Texture Coordinates
by tehsilly » Mon Jul 19, 2010 2:04 am
- 2 Replies
- 217 Views
- Last post by tehsilly
Tue Jul 20, 2010 1:15 am
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- Exporting animations from BLENDER to OGRE
by OGREHEAD » Thu May 13, 2010 4:59 pm
- 5 Replies
- 583 Views
- Last post by OGREHEAD
Mon Jul 19, 2010 11:48 pm
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- Renderman-compliant renderer
by RickBliss » Mon Jul 19, 2010 10:28 am
- 1 Replies
- 165 Views
- Last post by xavier
Mon Jul 19, 2010 5:24 pm
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- Models and Textures
by henrytj » Wed Jul 14, 2010 11:19 pm
- 5 Replies
- 363 Views
- Last post by metaldev
Sat Jul 17, 2010 7:11 pm
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- Environment Maps
by JustBoo » Thu Jul 15, 2010 3:02 am
- 2 Replies
- 287 Views
- Last post by JustBoo
Thu Jul 15, 2010 4:50 am
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- maya 2011 exporter
by Vecii » Mon Jul 12, 2010 4:30 pm
- 2 Replies
- 312 Views
- Last post by Matheus Martino
Tue Jul 13, 2010 1:49 am
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- Beginner Question: Organizing Assets with Blender and OGRE
by athile » Wed Jul 07, 2010 7:38 pm
- 0 Replies
- 243 Views
- Last post by athile
Wed Jul 07, 2010 7:38 pm
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- CEGUIMeshViewer 1.6+
by agonus » Wed Jul 07, 2010 3:06 am
- 0 Replies
- 224 Views
- Last post by agonus
Wed Jul 07, 2010 3:06 am
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- ItemIdentityException exception on blender morph animations
by alberts » Tue Jul 06, 2010 12:20 pm
- 0 Replies
- 181 Views
- Last post by alberts
Tue Jul 06, 2010 12:20 pm
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- Loading multiple scenes with animation (OgreMax)
by waifung » Mon Jul 05, 2010 11:44 am
- 0 Replies
- 206 Views
- Last post by waifung
Mon Jul 05, 2010 11:44 am
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