Well, Frantic Games is a relatively new Indie developer, that worked on a(or maybe multiple) BF2 mod before starting to work on this project.lionheart wrote: Also I have just seen that there is interest from the big guys in this engine. They have the choice between CryEngine 2.0, Gamebyro (Oblivion engine) and Offset and are currently seriously consindering using Horde3D.
http://www.nextgen-engine.net/forums/viewtopic.php?t=93
So this engine can't be that bad!
They already checked Ogre in 2004 btw, among with several other engines, but because they couldn't find an engine that suited their needs, they started working on a mod/total conversion variant first.
So big guys would be kind of an overstatement I guess, especially as the projectleader seems to be the sole employee of this company and he still has his day job to pay for all external libraries he acquired for this game.
Please note that there is nothing wrong with this (far from it, as it seems his project is actually well-planned and and all), but it's not really that interesting to note that they are looking into using Horde3D.
After re-reading my post I realise I might sound as an Ogre-fan or something, but I just want to set things straight so you don't get the wrong idea here
I wish you guys the best of luck with your Horde3D game and I hope everything works out for you guys!
p.s. Most of my info was from this topic. I really don't know these guys, but googled them and based this post on the stuff I found on the web.