It's tough to tell if it was the same problem or not. My game is part space-sim, and the most noticeable jerking was when you were turning the space ship, such that the camera was scrolling across the skybox. Before I made these changes, the camera motion wasn't smooth, and the skybox would sometimes jerk forwards at different speeds.capton wrote:Jabberwocky, are your glitches the same as in the video/stub?
It may be worth running some of the ogre demos, or modifying them to include a slowly moving object, to see if it's some other part of your application that is causing the problem.