Possibly I'm having a brain-fart but is there a way I can add AnimationStates to an Ogre-controlled manager so they will automatically be updated each frame? So I just set an animation playing and Ogre does the rest?
Does this exist, or am I always responsible for manually updating animations that are in progress?
Do I have to manually update all my animations?
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- Goblin
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Re: Do I have to manually update all my animations?
You can do it yourself or you could use a controller to do it for you http://www.ogre3d.org/docs/api/html/cla ... oller.html