1、ogre thread is big deadfall
ogre resource background load and gackground unload frequence deadlock
2、resourcegroupmanager restrict resource dynamic create and destroy
3、bad performacne
Ogre is not good idea for big scene
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- Gnoblar
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- masterfalcon
- OGRE Team Member
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Re: Ogre is not good idea for big scene
All three of those sound like important issues. Would you care to elaborate on them in much greater detail?