Hello everybody.
I am using Ogre3D 1.9 and I need to put sound in my game.
Searching in the web and forums, I found OgreAL, but I cant found it correctly.
Anyone knows where can I found it? Is better use other library than OgreAL?
Thanks for your time^^
Libraries to put Sound
- insider
- Orc
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- x 31
Re: Libraries to put Sound
I highly recommend OgreOggsound.
You can download it from:
http://sourceforge.net/projects/ogreoggsound/
You'll also need the OpenAL SDK.
Here's the installer link.
http://www.softpedia.com/get/Programmin ... -SDK.shtml
Forum support:
http://www.ogre3d.org/addonforums/viewforum.php?f=19
You can download it from:
http://sourceforge.net/projects/ogreoggsound/
You'll also need the OpenAL SDK.
Here's the installer link.
http://www.softpedia.com/get/Programmin ... -SDK.shtml
Forum support:
http://www.ogre3d.org/addonforums/viewforum.php?f=19
Last edited by insider on Sun Aug 24, 2014 6:13 pm, edited 1 time in total.
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- Gnoblar
- Posts: 12
- Joined: Sun Aug 24, 2014 5:26 pm
Re: Libraries to put Sound
insider wrote:I highly recommend OgreOggsound.
You can download it from:
http://sourceforge.net/projects/ogreoggsound/
Forum support:
http://www.ogre3d.org/addonforums/viewforum.php?f=19
What types of sound it can support?
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- Gnoblar
- Posts: 12
- Joined: Sun Aug 24, 2014 5:26 pm
Re: Libraries to put Sound
I get the next error when I do make -j5
home/alfa/VG/OgreOggSound-v1.26/src/OgreOggSoundManager.cpp: In member function ‘void OgreOggSound::OgreOggSoundManager::_loadSoundImpl(OgreOggSound::OgreOggISound*, const String&, bool)’:
/home/sergio/VG/OgreOggSound-v1.26/src/OgreOggSoundManager.cpp:2213:38: error: no matching function for call to ‘OgreOggSound::OgreOggISound::_openImpl(Ogre::DataStreamPtr)’
sound->_openImpl(_openStream(file));
home/alfa/VG/OgreOggSound-v1.26/src/OgreOggSoundManager.cpp: In member function ‘void OgreOggSound::OgreOggSoundManager::_loadSoundImpl(OgreOggSound::OgreOggISound*, const String&, bool)’:
/home/sergio/VG/OgreOggSound-v1.26/src/OgreOggSoundManager.cpp:2213:38: error: no matching function for call to ‘OgreOggSound::OgreOggISound::_openImpl(Ogre::DataStreamPtr)’
sound->_openImpl(_openStream(file));
- Herb
- Orc
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Re: Libraries to put Sound
I really like using FMOD for sound. Link to the Ogre wiki with a couple of wrappers for use with Ogre HERE. Licensing is needed for commerical ogre apps, but if you're not going commerical it works really well (and supported cross-platform).