Controlling Kinematic Object Via PhysX.

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abdullah786
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Joined: Sat Jul 19, 2014 9:33 am

Controlling Kinematic Object Via PhysX.

Post by abdullah786 »

Hi developers - I'm currently working on Physx and Ogre3d. I have a 3D Model exported via Blender. I have successfully completed the cloth simulation and i have extracted all the vertices data from .mesh file. I have used this data to create this model as a Kinematic Body(In Physx there are three types of bodies static,dynamic and kinematic). Now here is my question,when i animate this model, it does'nt apply force according to new position. I want that when i move my model's hand back, the cloth should not touch the model and when i put the hands in front of cloth, then force will apply. How can i accomplish this ??? Any suggestions ???v :( :( :(
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