They seem to have combined rasterization with a form of realtime ray tracing on mobile GPUs:
https://www.youtube.com/watch?v=ffHfJuRFF1s (look at the OpenGL ES ray traced scene)
https://imgtec.com/powervr/ray-tracing/
https://www.youtube.com/watch?v=psDRzQw3v0o
What are your opinions on these hybrid rendering techniques?
What is your opinion on PowerVR hybrid rendering
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