Ogre 2.1 Wiki

Anything and everything that's related to OGRE or the wider graphics field that doesn't fit into the other forums.
Post Reply
User avatar
spookyboo
Silver Sponsor
Silver Sponsor
Posts: 1141
Joined: Tue Jul 06, 2004 5:57 am
x 151
Contact:

Ogre 2.1 Wiki

Post by spookyboo »

I was scanning the Ogre Wiki (because it' s holiday), and noticed it becomes a bit of a mess. I can imagine that people cannot find their way and are turned off. Also the manual reference stopped at version 1.8 (no reference to 2.1 for example).
Question is: What is needed for Ogre 2.1 and beyond? Do we need new 2.1-only Wiki pages or integrate 2.1 into the current pages. I prefer to give 2.1 a clean start and slowly build the Wiki up again with relevant information.
I have some spare time and restructuring the wiki a bit might trigger coding (for me) again.
What do you think?
paroj
OGRE Team Member
OGRE Team Member
Posts: 1994
Joined: Sun Mar 30, 2014 2:51 pm
x 1074
Contact:

Re: Ogre 2.1 Wiki

Post by paroj »

I suggest using Doxygen instead of the Wiki. See https://bitbucket.org/sinbad/ogre/pull- ... -docs/diff
peanutandchestnut
Kobold
Posts: 36
Joined: Tue Nov 11, 2014 9:29 am
x 2

Re: Ogre 2.1 Wiki

Post by peanutandchestnut »

Stuff like tutorial or manual can not be put into Doxygen.
There is only forum and porting manual for Ogre2.1, It would be nice to have ogre2.1 wiki, either way should works for old user, current wiki is quite large, something like math works for both 1.* and 2.* .
Newcomer might like 2.1-only wiki pages,


:oops: Used to think doxygen is just for api stuff. It looks very nice.
Last edited by peanutandchestnut on Wed Dec 28, 2016 1:34 am, edited 1 time in total.
User avatar
dark_sylinc
OGRE Team Member
OGRE Team Member
Posts: 5296
Joined: Sat Jul 21, 2007 4:55 pm
Location: Buenos Aires, Argentina
x 1278
Contact:

Re: Ogre 2.1 Wiki

Post by dark_sylinc »

paroj wrote:I suggest using Doxygen instead of the Wiki. See https://bitbucket.org/sinbad/ogre/pull- ... -docs/diff
Holy sh** that Doxygen doc looks fantastic!
User avatar
spookyboo
Silver Sponsor
Silver Sponsor
Posts: 1141
Joined: Tue Jul 06, 2004 5:57 am
x 151
Contact:

Re: Ogre 2.1 Wiki

Post by spookyboo »

I worked a bit on the Wiki pages. I think the most important pages should deal with building/compiling Ogre 2.1 (on various platforms), building an application with it and some general info. Not too much, but enough to get started.
I used a copy of the main page and from there worked my way through the other pages. The main page is here: http://www.ogre3d.org/tikiwiki/tiki-ind ... 0Page%20V2

I started building Ogre 2.1 from scratch again and noticed that there are still some issues with the 'cabalistic' dependencies (rapidjson and SDL2); I described how to circumvent these thing, but it needs some rework on the CMake part (unfortunately, I'm not experience enough in CMake to fix it).
Post Reply