TRACKVERSE Alpha v0.1 @ Steam Greenlight! Come Vote! :D

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
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yapdakilla
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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by yapdakilla »

Hey guys, we've created a new FB page for Trackverse here https://www.facebook.com/Trackverse . Check it out :D
Image
http://TrackVerse.net

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yapdakilla
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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by yapdakilla »

Screenshots for the sample track demo done using the cartoon building blocks.

ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage
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http://TrackVerse.net

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yapdakilla
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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by yapdakilla »

Updated the older sunken city themed track blocks before building a race track out of it.

ImageImageImageImage
Image
http://TrackVerse.net

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yapdakilla
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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by yapdakilla »

Test run on the Sunken City theme pack test track

[youtube]b7piZ81kXyo[/youtube]
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duststorm
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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by duststorm »

Just a crazy idea, how about making the sunken track really an underwater level.
I Would add some brighter touches, as all the scenery is quite dark at the moment. Something like the Bioshock atmosphere would be cool. (so the brighter accents would come from a more clear blue ocean color, brighter rusty brown touches, colourful coral growth, gold building ornaments or lighter grey stone, maybe even some god rays through the water)
If you don't like the idea of racing in water, you could also encapsulate the track in glass tubes under the sea, even more bioshock ideas ;)
Developer @ MakeHuman.org
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yapdakilla
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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by yapdakilla »

Hi duststorm,

Its not a crazy idea, the original sunken track from Aftershock was meant to be a purely underwater level. :D But for this alpha version of Trackverse, players will not be able to mix n match with other surface tracks at the moment. However in the future we still do plan to have a pure underwater level pieces which can also transition to surface tracks.

Here was the original test video for the underwater scene from Aftershock:
[youtube]C_4QRK1Z1wM[/youtube]

And some colorful corals which are in the sunken city theme pack which are not used at the moment:
http://liquidrockgames.blogspot.com/200 ... props.html
Image
http://TrackVerse.net

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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by FragCool »

Hi,

you should add some steering animation to your vehicle. That would make the movement much more realistic. Just some turning of the jet beams would help a lot i think and shouldn't be so hard and a nice placeholder for a more complex system.
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yapdakilla
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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by yapdakilla »

@Fragcool:

Yeah the steering animation is definitely a nice touch when the craft turns. Am planning to include ribbon trails if possible.
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http://TrackVerse.net

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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by yapdakilla »

Started working on the sci fi city theme pack. This time a much cleaner look and feel from previous themes. Some building screenshots:

ImageImageImageImageImage
Image
http://TrackVerse.net

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MisterMage
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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by MisterMage »

Wow this looks incredible.. I love everything about it lol. Quick questions, if you don't mind me asking...

What are you using to create the levels?
What is the poly count on that player model?
Were you ever considering on using SkyX? I have been contemplating on using it but I am not to sure about it yet.
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yapdakilla
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Re: TRACKVERSE (formerly known as Project Aftershock)

Post by yapdakilla »

Hi guys,

Just to let you know that TrackVerse Alpha v0.1 is finally ready for download. It is still an early work in progress but the player will be able to build their own tracks and race on LAN or internet play provided that they know the host's IP address. To download it visit http://trackverse.net/ :D

Visit the tutorials section for more info on how to build your own tracks.
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
http://nakama-studios.com

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bstone
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by bstone »

Awesome! But what happened to creating levels in Blender? Have you given up on that for some reason or was your track editor planned as a core feature and you just gradually switched over?
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yapdakilla
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by yapdakilla »

@MisterMage:
1. Blender3D
2. 20k+ tris
3. We would like to have dynamic real time sky and day n nite simulations but it'll have to be put on hold atm. until we get more basic gameplay features up.

@bstone: the block/art pieces has always been built in blender with the main purpose of using them to construct the track in the track editor.
Image
http://TrackVerse.net

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bstone
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by bstone »

I see. Thanks for clarification. I just remember somewhere in the old posts you mentioned using the Blender export add-on to export scenes in .scene files. Anyway, amazing and very inspiring work!
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by yapdakilla »

Just changed to a better server hosting. TrackVerse Alpha downloads at http://trackverse.net should be much faster now without the waiting time. Apologies to anyone who tried downloading earlier.
Image
http://TrackVerse.net

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rsn10100
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by rsn10100 »

I downloaded but I'm on XP and it seams I need an update for DirectX. I'll try in windows 8 later. ;)
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by yapdakilla »

Thanks for pointing that out. Will need to mention that the alpha package does not come with these additional required downloads if your pc does not have these installed:

DirectX 9.0c June 2010 redistributable: http://www.microsoft.com/en-us/download ... px?id=8109
Microsoft Visual C++ 2010 Redistributable Package (x86): http://www.microsoft.com/en-us/download ... px?id=5555
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http://TrackVerse.net

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yapdakilla
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by yapdakilla »

New vehicle screenshot for the sci-fi theme pack

ImageImageImage
Image
http://TrackVerse.net

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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by dudeabot »

Looks great :)

Just a bit curious, where the cartoon themed part will enter in the game?
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by yapdakilla »

Hi dudeabot, each themes in the future such as the cartoon theme will feature enough building blocks to make it possible to build their own set of tracks based on a theme or they could be mixed n matched with other themes to create a whackier looking track. :D
Image
http://TrackVerse.net

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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by yapdakilla »

Hi guys,

Forums are up at http://trackverse.net/forum. Pls post any questions from rants to track building here thanks! :D
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
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yapdakilla
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by yapdakilla »

Hi everybody, we're organizing a track building contest where we are giving away the final version of the game for free once it is completed :D. To find out more about the contest head over to this forum for more info: http://trackverse.net/forum/post/48
Image
http://TrackVerse.net

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yapdakilla
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by yapdakilla »

Just completed the building pieces for the sci-fi theme pack. Next up will be track pieces and props.

ImageImageImageImage
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
http://nakama-studios.com

Liquid Rock Games Sdn. Bhd.
http://www.liquidrockgames.com
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yapdakilla
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by yapdakilla »

Just uploaded some basic track creation tutorials here:

[youtube]zNnWQ9CzzOc[/youtube]
[youtube]Cc5NcVEqyOA[/youtube]
[youtube]wfWefadBXoI[/youtube]
[youtube]VMWeUlzMFkc[/youtube]
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
http://nakama-studios.com

Liquid Rock Games Sdn. Bhd.
http://www.liquidrockgames.com
rsn10100
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Re: TRACKVERSE Alpha v0.1 now out for download @ trackverse.

Post by rsn10100 »

This stuff is awesome... Haven't had too much time to play with it but I should probably mention that it did nothing but crash in WIndows 8. Can't say why but even other software was having trouble in Windows 8 so I can't tell if it was the OS or the game... Back to XP now. ;P
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