ZeroGear: A kart-racing game using Ogre
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- Goblin
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ZeroGear: A kart-racing game using Ogre
Zero Gear is physically-fueled, online multiplayer kart combat PC madness that me and 2 other developers have been developing for the past 2 years and change.
HD Trailer: http://www.youtube.com/watch?v=QuLHEuLMlbM&fmt=22
official game website: http://myzerogear.com
we have been keeping a development blog for almost the entire time that has a lot of the details behind the project. You can check it out here: http://nimblebit.com
Steam Official Game Group: http://steamcommunity.com/games/zerogear
screenshots: http://myzerogear.com/media.htm
Zero Gear is available for pre-order! Players who pre-order will get 25% off the price of the game, as well as immediate access to the beta version! Visit the Zero Gear product page for pricing information. Zero Gear is slated for release on January 12th, 2010. Stay tuned for more release information in the weeks ahead, including a 4 package deal!
HD Trailer: http://www.youtube.com/watch?v=QuLHEuLMlbM&fmt=22
official game website: http://myzerogear.com
we have been keeping a development blog for almost the entire time that has a lot of the details behind the project. You can check it out here: http://nimblebit.com
Steam Official Game Group: http://steamcommunity.com/games/zerogear
screenshots: http://myzerogear.com/media.htm
Zero Gear is available for pre-order! Players who pre-order will get 25% off the price of the game, as well as immediate access to the beta version! Visit the Zero Gear product page for pricing information. Zero Gear is slated for release on January 12th, 2010. Stay tuned for more release information in the weeks ahead, including a 4 package deal!
Last edited by marshmonkey on Wed Dec 23, 2009 5:11 pm, edited 17 times in total.
- oddrose
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Great
Yes, the flyby looks impressive. Do I see a kind of occlusion lighting on
every cactus - and the driver model? I love this style, the last graphics I
liked that much were in Team Fortress 2 Very well done
every cactus - and the driver model? I love this style, the last graphics I
liked that much were in Team Fortress 2 Very well done
"Threehandled Mosscovered Gredunza"
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- Goblin
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I added a bit more media to the initial post but the cool stuff like videos you will have to go to the blog to see
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- Goblin
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that was just a camera fly through to show off the track, we have not released any video yet of actual gameplay.
I did a few wheel variations just to have for testing wheel swapping. I also added some color to be user customizable. (in this case it's set to a yellow color)
I think next I'm going to try mocking up some html for what some parts of the UI might look like.
I did a few wheel variations just to have for testing wheel swapping. I also added some color to be user customizable. (in this case it's set to a yellow color)
I think next I'm going to try mocking up some html for what some parts of the UI might look like.
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- Goblin
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a new update on our blog, a sample gui that will be rendered using Navi.
http://nimblebit.blogspot.com/2007/12/i ... hings.html
follow the link to see it in action
http://nimblebit.blogspot.com/2007/12/i ... hings.html
follow the link to see it in action
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- Goblin
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I have created a new video showing the integration of the menu posted above in the game:
http://www.vimeo.com/448510
http://www.vimeo.com/448510
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- Goblin
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new update! I created a new track to better test out Bullet vehicle physics model. We got the kart driving around on it this week so we decided to make a new video:
http://www.vimeo.com/634940
http://www.vimeo.com/634940
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- Goblin
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Right now we aren't committed to anything but the platform we are developing on (windows) but we haven't ruled out anything yet.skoruppa wrote:its... its... AMAZING!! I want to test your game, but are they any chances for linux version of this great game? (me little bro will love you if you say yes )
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That's a kick-ass-looking race track, the environment is expertly designed as well-- people should really start taking notice of this little project!marshmonkey wrote:new update! I created a new track to better test out Bullet vehicle physics model. We got the kart driving around on it this week so we decided to make a new video:
http://www.vimeo.com/634940
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