Fresnel(Reflection&Refraction)&PushRipple

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akilar
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Fresnel(Reflection&Refraction)&PushRipple

Post by akilar »

Just look.


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TheSHEEEP
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Re: Fresnel(Reflection&Refraction)&PushRipple

Post by TheSHEEEP »

Wow, that's nice!
My site! - Have a look :)
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akilar
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Re: Fresnel(Reflection&Refraction)&PushRipple

Post by akilar »

thanks!
TheSHEEEP wrote:Wow, that's nice!
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vitefalcon
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Re: Fresnel(Reflection&Refraction)&PushRipple

Post by vitefalcon »

Isn't this the same as the one seen in demos? I haven't looked into demos for a while, but I believe there was one where an Ogre head used to move around in water and create the same effect. Is this the same thing with different meshes or did you implement something of your own (or something not from Ogre3D demos)?
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akilar
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Re: Fresnel(Reflection&Refraction)&PushRipple

Post by akilar »

The ripple is the same(ogre water demo).
the fresnel and perlin aren't the same ogre demo.
vitefalcon wrote:Isn't this the same as the one seen in demos? I haven't looked into demos for a while, but I believe there was one where an Ogre head used to move around in water and create the same effect. Is this the same thing with different meshes or did you implement something of your own (or something not from Ogre3D demos)?
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