Use techniques:
Shader:
1.water fresnel
2.water ripple
3.hardware skinning
4.Terrain Alpha Splat
X Ray Simulate(like Torchlight):
NAV Mesh Path finding:
Just look.
welcome to my blogger, thanks.
http://makedreamvsogre.blogspot.com/
My First Full Scene Demo on IOS
- akilar
- Greenskin
- Posts: 138
- Joined: Wed Jun 20, 2007 11:42 am
- Location: Taiwan
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