Typhoon Technical Demo
- rorschach
- Kobold
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Typhoon Technical Demo
It gives me great pleasure to share the screens and video of the technical demo that I have been developing for the past few months.
Typhoon is a Hovercraft simulation that was intended to explore the feasibility of achieving a realistic physics based demonstration on water.
The demo in currently in early Beta stage and will include many more features.
It was developed with Ogre 1.7.2 and uses NxOgre,MyGUI,Hydrax,SkyX and OgreOggSound.
VIDEO Watch in HD quality please
HOVERCRAFT MANEUVERABILITY TEST
The project development will be updated on my blog http://daggerproteus.blogspot.com/
Check out more screens and video on my blog.
Any comments and/or advise would be great.
Stay tuned for more.
Typhoon is a Hovercraft simulation that was intended to explore the feasibility of achieving a realistic physics based demonstration on water.
The demo in currently in early Beta stage and will include many more features.
It was developed with Ogre 1.7.2 and uses NxOgre,MyGUI,Hydrax,SkyX and OgreOggSound.
VIDEO Watch in HD quality please
HOVERCRAFT MANEUVERABILITY TEST
The project development will be updated on my blog http://daggerproteus.blogspot.com/
Check out more screens and video on my blog.
Any comments and/or advise would be great.
Stay tuned for more.
Last edited by rorschach on Sat Jul 01, 2017 11:58 pm, edited 1 time in total.
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- Orc Shaman
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Re: Typhoon Technical Demo
Looks good, what are your plans for the 2 projects?
- Zonder
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Re: Typhoon Technical Demo
wonder if it's a scud launching hovercraft...drwbns wrote:Looks good, what are your plans for the 2 projects?
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- rorschach
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Re: Typhoon Technical Demo
I was rather thinking of using the Hovercraft as an AI, given the advantage that Hovercrafts can travel on both land and water the Scud Launcher in my Pathfinder demo would be hunted by a swarm of AI Hovercrafts in order to prevent the missile from being launched.drwbns wrote:Looks good, what are your plans for the 2 projects?
Anyway lets see if I can get an idea to merge both the projects if possible.
I am open to any suggestions.
Haha not exactly , I mostly derive my inspiration from real world machines, if there is a Scud launching Hovercraft on earth, I don't mind adding the feature.Zonder wrote:wonder if it's a scud launching hovercraft...
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- Orc Shaman
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Re: Typhoon Technical Demo
Maybe have a scenario where the SCUD parts have to be found and assembled and hovercrafts have to try and prevent that.
- Xavyiy
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Re: Typhoon Technical Demo
Nice to see Hydrax and SkyX being used!
Keep up the good work!
Xavier
Keep up the good work!
Xavier
Creator of SkyX, Hydrax and Paradise Sandbox.
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Follow me: @Xavyiy
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- Slappy
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Re: Typhoon Technical Demo
Looks nice.
Some time ago I saw similar game (not hovercrafts but racing boats).
It could be fun if you can race on water and make some shortcuts through land - like in Police Academy movie many years ago
Some time ago I saw similar game (not hovercrafts but racing boats).
It could be fun if you can race on water and make some shortcuts through land - like in Police Academy movie many years ago
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- rorschach
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Re: Typhoon Technical Demo
Glad you liked itSlappy wrote:Looks nice.
Some time ago I saw similar game (not hovercrafts but racing boats).
It could be fun if you can race on water and make some shortcuts through land - like in Police Academy movie many years ago
The original idea was to have a Hovercraft simulation on land, well I was inspired by the movie Die another Day
But I thought it would be fun and more challenging to be on water.
Anyway the hovercraft is very much capable of being on land too.
I ll be adding that in my Pathfinder and Typhoon combined project