Ogrian Carpet 0.7
- mikeprosser
- Gnoblar
- Posts: 18
- Joined: Thu Apr 08, 2004 7:35 am
- Contact:
Ogrian Carpet 0.7
click for full size images
Ogrian Carpet Homepage
Windows Download
the next step is to migrate from the old gui to the new CEGUI.
Mike Prosser, programmer: Ogrian Carpet
- TheGilb
- Halfling
- Posts: 71
- Joined: Sun Oct 06, 2002 11:19 pm
- Location: UK
- Contact:
- SomeFusion
- Gremlin
- Posts: 191
- Joined: Sun Dec 01, 2002 12:38 am
- x 3
- jacmoe
- OGRE Retired Moderator
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And it's quite fun to play - great job mikeprosser!
/* Less noise. More signal. */
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
Ogitor Scenebuilder - powered by Ogre, presented by Qt, fueled by Passion.
OgreAddons - the Ogre code suppository.
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- Halfling
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- Joined: Sat Jan 03, 2004 5:09 am
- Contact:
- mikeprosser
- Gnoblar
- Posts: 18
- Joined: Thu Apr 08, 2004 7:35 am
- Contact:
New version 0.7.1 is out at http://ogrian.sf.net
changelog:
-some new sprites
-removed baloons, mana go to castles on their own
-nerfed ticks and put them higher on the "tech tree"
-improved gnomes by speeding them up
-made sentinels cheaper
-added a map option to make lava deadly
-gave towers a healing ball and a teleport portal
-lots more settings for maps including start location(s)
-monsters dont spawn right next to you in skirmish
-towers now dont drop all of their mana when they die, some is sent back to the castle, like monsters
-monsters now have health bars
-players can now be allies by choosing the same colour
-allies share portals
-you can give your ally mana by casting build on his castle
-made error messages when building or summoning fails
-added teleport home spell
-fireball, akimbo fireball, and firestorm all occupy the same slot
changelog:
-some new sprites
-removed baloons, mana go to castles on their own
-nerfed ticks and put them higher on the "tech tree"
-improved gnomes by speeding them up
-made sentinels cheaper
-added a map option to make lava deadly
-gave towers a healing ball and a teleport portal
-lots more settings for maps including start location(s)
-monsters dont spawn right next to you in skirmish
-towers now dont drop all of their mana when they die, some is sent back to the castle, like monsters
-monsters now have health bars
-players can now be allies by choosing the same colour
-allies share portals
-you can give your ally mana by casting build on his castle
-made error messages when building or summoning fails
-added teleport home spell
-fireball, akimbo fireball, and firestorm all occupy the same slot
Mike Prosser, programmer: Ogrian Carpet
- mikeprosser
- Gnoblar
- Posts: 18
- Joined: Thu Apr 08, 2004 7:35 am
- Contact:
Yet Another New Version
Yet Another New Version: 0.7.2
changelog:
-huts are now shrines
-skinning support for castles, towers, and shrines
-new map: lowerlands
-new map textures
-new castle textures
-new shrine mesh
-claim spell now heals monsters
-can claim shrines and mana by just touching them
http://ogrian.sf.net
changelog:
-huts are now shrines
-skinning support for castles, towers, and shrines
-new map: lowerlands
-new map textures
-new castle textures
-new shrine mesh
-claim spell now heals monsters
-can claim shrines and mana by just touching them
http://ogrian.sf.net
Mike Prosser, programmer: Ogrian Carpet
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- Gnoblar
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- Joined: Mon Mar 28, 2005 12:16 pm
- Location: Queensland, Australia
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- Halfling
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- Joined: Sat Oct 02, 2004 12:32 pm