I just tried your latest repo (default branch) and can no longer start the SampleBrowser. Deleted the cache in ~/.ogre to no avail.
Code: Select all
(gdb) run nograb
The program being debugged has been started already.
Start it from the beginning? (y or n) y
Starting program: /home/scrawl/ogre-gl3plus/./bin/SampleBrowser nograb
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
FreeImage version: 3.15.1
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
ETC codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
Loading library /home/scrawl/ogre-gl3plus/lib/RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library /home/scrawl/ogre-gl3plus/lib/RenderSystem_GL3Plus
Installing plugin: GL 3+ RenderSystem
OpenGL 3+ Rendering Subsystem (ALPHA) created.
Plugin successfully installed
Loading library /home/scrawl/ogre-gl3plus/lib/Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library /home/scrawl/ogre-gl3plus/lib/Plugin_BSPSceneManager
Installing plugin: BSP Scene Manager
Plugin successfully installed
Loading library /home/scrawl/ogre-gl3plus/lib/Plugin_CgProgramManager
Installing plugin: Cg Program Manager
Plugin successfully installed
Loading library /home/scrawl/ogre-gl3plus/lib/Plugin_PCZSceneManager
Installing plugin: Portal Connected Zone Scene Manager
PCZone Factory Type 'ZoneType_Default' registered
Plugin successfully installed
Loading library /home/scrawl/ogre-gl3plus/lib/Plugin_OctreeZone
Installing plugin: Octree Zone Factory
Plugin successfully installed
Loading library /home/scrawl/ogre-gl3plus/lib/Plugin_OctreeSceneManager
Installing plugin: Octree Scene Manager
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 1.10.0unstable (Xalafu)
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
CPU Identifier & Features
-------------------------
* CPU ID: Auth: AMD Phenom(tm) II X4 955 Processor
* SSE: yes
* SSE2: yes
* SSE3: yes
* MMX: yes
* MMXEXT: yes
* 3DNOW: yes
* 3DNOWEXT: yes
* CMOV: yes
* TSC: yes
* FPU: yes
* PRO: yes
* HT: no
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
GL3PlusRenderSystem::_createRenderWindow "OGRE Sample Browser", 1680x1050 fullscreen miscParams: FSAA=0 displayFrequency=50 Hz gamma=No vsync=No
Created GL 4.3 context
GLXWindow::create used FBConfigID = 261
GL_VERSION = 4.3.0 NVIDIA 319.32
GL_VENDOR = NVIDIA Corporation
GL_RENDERER = GeForce GTX 560 Ti/PCIe/SSE2
GL_EXTENSIONS =
GL_AMD_multi_draw_indirect
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_blend_func_extended
GL_ARB_clear_buffer_object
GL_ARB_color_buffer_float
GL_ARB_compressed_texture_pixel_storage
GL_ARB_conservative_depth
GL_ARB_compute_shader
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_indirect
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_instanced
GL_ARB_ES2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_S3_s3tc
GL_EXT_texture_env_add
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_Cg_shader
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXTX_framebuffer_mixed_formats
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_provoking_vertex
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_store
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_x11_sync_object
GL_EXT_import_sync_object
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_debug
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_compute_program5
GL_NV_conditional_render
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_ES1_1_compatibility
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_program
GL_NV_fragment_program_option
GL_NV_fragment_program2
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_gpu_program4
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_expand_normal
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_vdpau_interop
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
Supported GLX extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_ARB_get_proc_address
**************************************
*** OpenGL 3+ Renderer Started ***
**************************************
Registering ResourceManager for type GpuProgram
GL3+: Using FBOs for rendering to textures
FBO PF_UNKNOWN depth/stencil support: D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_L8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_L16 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
FBO PF_BYTE_LA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R5G6B5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
OpenGL error 0x0502 GL_INVALID_OPERATION in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_A8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8G8B8A8 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_DEPTH depth/stencil support: D0S0 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R3G3B2 depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_SHORT_GR depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R11G11B10_FLOAT depth/stencil support: D0S0 D0S8 D16S0 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8G8_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8G8B8_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8G8B8A8_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R16_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R16G16_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R16G16B16_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R16G16B16A16_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R32_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R32G32_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R32G32B32_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R32G32B32A32_UINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8G8_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8G8B8_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R8G8B8A8_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R16_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R16G16_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R16G16B16_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R16G16B16A16_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R32_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R32G32_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R32G32B32_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
FBO PF_R32G32B32A32_SINT depth/stencil support: D0S0 D0S8 D24S0 D32S0 D32S0 Packed-D24S8 Packed-D32S8
OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
OpenGL error 0x0500 GL_INVALID_ENUM in void Ogre::GL3PlusFBOManager::_createTempFramebuffer(int, GLuint, GLuint, GLenum, GLuint&, GLuint&) at line 171 for glTexImage2D
[GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_BYTE_LA PF_R5G6B5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_A8B8G8R8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_R8G8B8A8 PF_DEPTH PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB PF_R11G11B10_FLOAT PF_R8_UINT PF_R8G8_UINT PF_R8G8B8_UINT PF_R8G8B8A8_UINT PF_R16_UINT PF_R16G16_UINT PF_R16G16B16_UINT PF_R16G16B16A16_UINT PF_R32_UINT PF_R32G32_UINT PF_R32G32B32_UINT PF_R32G32B32A32_UINT PF_R8_SINT PF_R8G8_SINT PF_R8G8B8_SINT PF_R8G8B8A8_SINT PF_R16_SINT PF_R16G16_SINT PF_R16G16B16_SINT PF_R16G16B16A16_SINT PF_R32_SINT PF_R32G32_SINT PF_R32G32B32_SINT PF_R32G32B32A32_SINT
RenderSystem capabilities
-------------------------
RenderSystem Name: OpenGL 3+ Rendering Subsystem (ALPHA)
GPU Vendor: nvidia
Device Name: GeForce GTX 560 Ti/PCIe/SSE2
Driver Version: 4.3.0.0
* Fixed function pipeline: no
* Hardware generation of mipmaps: yes
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
- Stencil depth: 8
- Two sided stencil support: yes
- Wrap stencil values: yes
* Hardware vertex / index buffers: yes
* 32-bit index buffers: yes
* Vertex programs: yes
* Number of floating-point constants for vertex programs: 4096
* Number of integer constants for vertex programs: 4096
* Number of boolean constants for vertex programs: 4096
* Fragment programs: yes
* Number of floating-point constants for fragment programs: 2048
* Number of integer constants for fragment programs: 2048
* Number of boolean constants for fragment programs: 2048
* Geometry programs: yes
* Number of floating-point constants for geometry programs: 2048
* Number of integer constants for geometry programs: 2048
* Number of boolean constants for geometry programs: 2048
* Tessellation Hull programs: yes
* Number of floating-point constants for tessellation hull programs: 2048
* Number of integer constants for tessellation hull programs: 2048
* Number of boolean constants for tessellation hull programs: 2048
* Tessellation Domain programs: yes
* Number of floating-point constants for tessellation domain programs: 2048
* Number of integer constants for tessellation domain programs: 2048
* Number of boolean constants for tessellation domain programs: 2048
* Compute programs: yes
* Number of floating-point constants for compute programs: 2048
* Number of integer constants for compute programs: 2048
* Number of boolean constants for compute programs: 2048
* Supported Shader Profiles: glsl glsl130 glsl140 glsl150 glsl330 glsl400 glsl410 glsl420 glsl430
* Texture Compression: yes
- DXT: yes
- VTC: yes
- PVRTC: no
- ATC: no
- ETC1: no
- ETC2: yes
- BC4/BC5: yes
- BC6H/BC7: yes
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: yes
* 1d textures: yes
* Volume textures: yes
* Multiple Render Targets: 8
- With different bit depths: yes
* Point Sprites: yes
* Extended point parameters: yes
* Max Point Size: 63.375
* Vertex texture fetch: yes
* Number of world matrices: 0
* Number of texture units: 16
* Stencil buffer depth: 8
* Number of vertex blend matrices: 0
- Max vertex textures: 32
- Vertex textures shared: yes
* Render to Vertex Buffer : yes
* Hardware Atomic Counters: yes
* GL 1.5 without VBO workaround: no
* Frame Buffer objects: yes
* Frame Buffer objects (ARB extension): no
* Frame Buffer objects (ATI extension): no
* PBuffer support: no
* GL 1.5 without HW-occlusion workaround: no
* Vertex Array Objects: yes
* Separate shader objects: yes
Registering ResourceManager for type Texture
DefaultWorkQueue('Root') initialising on thread 0x6469b0.
[New Thread 0x7fffea6f4700 (LWP 22065)]
DefaultWorkQueue('Root')::WorkerFunc - thread 0x6ff8e0 starting.
[New Thread 0x7fffe9ef3700 (LWP 22066)]
DefaultWorkQueue('Root')::WorkerFunc - thread 0xa0eb70 starting.
[New Thread 0x7fffe96f2700 (LWP 22067)]
DefaultWorkQueue('Root')::WorkerFunc - thread 0xa0ee70 starting.
[New Thread 0x7fffe8ef1700 (LWP 22068)]
DefaultWorkQueue('Root')::WorkerFunc - thread 0xa11480 starting.
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'BspSceneManager' registered.
Registering ResourceManager for type BspLevel
Disabling Cg Plugin for GL3+
SceneManagerFactory for type 'PCZSceneManager' registered.
MovableObjectFactory for type 'PCZLight' registered.
MovableObjectFactory for type 'Portal' registered.
MovableObjectFactory for type 'AntiPortal' registered.
PCZone Factory Type 'ZoneType_Octree' registered
SceneManagerFactory for type 'OctreeSceneManager' registered.
Creating resource group Essential
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/thumbnails' of type 'FileSystem' to resource group 'Essential'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/profiler.zip' of type 'Zip' to resource group 'Essential'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media' of type 'FileSystem' to resource group 'General'
Creating resource group Popular
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/fonts' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/materials/programs' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/materials/textures' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/models' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/particle' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/materials/scripts/SSAO' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/materials/textures/SSAO' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/volumeTerrain' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/volumeTerrain/volumeTerrainBig.zip' of type 'Zip' to resource group 'Popular'
Creating resource group Tests
Added resource location '/home/scrawl/ogre-gl3plus/Tests/Media' of type 'FileSystem' to resource group 'Tests'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/materials/programs/GLSL150' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/materials/programs/GLSL400' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/materials/programs/Cg' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/RTShaderLib/GLSL' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/RTShaderLib/GLSL150' of type 'FileSystem' to resource group 'Popular'
Added resource location '/home/scrawl/ogre-gl3plus/Samples/Media/RTShaderLib/Cg' of type 'FileSystem' to resource group 'Popular'
Initialising resource group Essential
Parsing scripts for resource group Essential
Parsing script SdkTrays.material
Parsing script OgreProfiler.material
Parsing script SdkTrays.fontdef
Parsing script SdkTrays.overlay
Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 4 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 7 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 6 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with 3 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
Finished parsing scripts for resource group Essential
Creating resources for group Essential
All done
Texture: sdk_bands.png: Loading 1 faces(PF_A8R8G8B8,2x32x1) with 5 hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,2x32x1.
Initialising resource group Popular
Parsing scripts for resource group Popular
Font SdkTrays/Caption using texture size 512x256
Info: Freetype returned null for character 160 in font SdkTrays/Caption
Texture: SdkTrays/CaptionTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) Internal format is PF_BYTE_LA,512x256x1.
Font SdkTrays/Value using texture size 512x256
Info: Freetype returned null for character 127 in font SdkTrays/Value
Info: Freetype returned null for character 128 in font SdkTrays/Value
Info: Freetype returned null for character 129 in font SdkTrays/Value
Info: Freetype returned null for character 130 in font SdkTrays/Value
Info: Freetype returned null for character 131 in font SdkTrays/Value
Info: Freetype returned null for character 132 in font SdkTrays/Value
Info: Freetype returned null for character 133 in font SdkTrays/Value
Info: Freetype returned null for character 134 in font SdkTrays/Value
Info: Freetype returned null for character 135 in font SdkTrays/Value
Info: Freetype returned null for character 136 in font SdkTrays/Value
Info: Freetype returned null for character 137 in font SdkTrays/Value
Info: Freetype returned null for character 138 in font SdkTrays/Value
Info: Freetype returned null for character 139 in font SdkTrays/Value
Info: Freetype returned null for character 140 in font SdkTrays/Value
Info: Freetype returned null for character 141 in font SdkTrays/Value
Info: Freetype returned null for character 142 in font SdkTrays/Value
Info: Freetype returned null for character 143 in font SdkTrays/Value
Info: Freetype returned null for character 144 in font SdkTrays/Value
Info: Freetype returned null for character 145 in font SdkTrays/Value
Info: Freetype returned null for character 146 in font SdkTrays/Value
Info: Freetype returned null for character 147 in font SdkTrays/Value
Info: Freetype returned null for character 148 in font SdkTrays/Value
Info: Freetype returned null for character 149 in font SdkTrays/Value
Info: Freetype returned null for character 150 in font SdkTrays/Value
Info: Freetype returned null for character 151 in font SdkTrays/Value
Info: Freetype returned null for character 152 in font SdkTrays/Value
Info: Freetype returned null for character 153 in font SdkTrays/Value
Info: Freetype returned null for character 154 in font SdkTrays/Value
Info: Freetype returned null for character 155 in font SdkTrays/Value
Info: Freetype returned null for character 156 in font SdkTrays/Value
Info: Freetype returned null for character 157 in font SdkTrays/Value
Info: Freetype returned null for character 158 in font SdkTrays/Value
Info: Freetype returned null for character 159 in font SdkTrays/Value
Info: Freetype returned null for character 160 in font SdkTrays/Value
Texture: SdkTrays/ValueTexture: Loading 1 faces(PF_BYTE_LA,512x256x1) Internal format is PF_BYTE_LA,512x256x1.
GLSL compiled: 3b41202d-6c7e-cb9c-48c0-88e9e6948d94_VS
GLSL compiled: FFPLib_Transform_VS
GLSL compiled: FFPLib_Common_VS
GLSL compiled: FFPLib_Texturing_VS
Program received signal SIGSEGV, Segmentation fault.
0x00007fffee2aae41 in ?? () from /usr/lib/nvidia-319-updates/libnvidia-glcore.so.319.32
(gdb) bt
#0 0x00007fffee2aae41 in ?? () from /usr/lib/nvidia-319-updates/libnvidia-glcore.so.319.32
#1 0x00007fffecc43320 in Ogre::logObjectInfo (msg=..., obj=obj@entry=1) at /home/scrawl/ogre-gl3plus/RenderSystems/GL3Plus/src/GLSL/OgreGLSLExtSupport.cpp:60
#2 0x00007fffecc7ea49 in Ogre::GLSLSeparableProgram::loadIndividualProgram (this=this@entry=0xacd220, program=0x7ffff7ef5178)
at /home/scrawl/ogre-gl3plus/RenderSystems/GL3Plus/src/GLSL/OgreGLSLSeparableProgram.cpp:202
#3 0x00007fffecc80464 in Ogre::GLSLSeparableProgram::compileAndLink (this=0xacd220) at /home/scrawl/ogre-gl3plus/RenderSystems/GL3Plus/src/GLSL/OgreGLSLSeparableProgram.cpp:70
#4 0x00007fffecc5dd3f in Ogre::GLSLSeparableProgram::activate (this=0xacd220) at /home/scrawl/ogre-gl3plus/RenderSystems/GL3Plus/src/GLSL/OgreGLSLSeparableProgram.cpp:282
#5 0x00007fffecc8bb26 in Ogre::GL3PlusRenderSystem::_render (this=0x7ffff7ecda78, op=...) at /home/scrawl/ogre-gl3plus/RenderSystems/GL3Plus/src/OgreGL3PlusRenderSystem.cpp:1762
#6 0x00007ffff79ceb1c in Ogre::SceneManager::renderSingleObject (this=<optimized out>, rend=0x7ffff7f15090, pass=0x7ffff7ef8278, lightScissoringClipping=true, doLightIteration=<optimized out>,
manualLightList=<optimized out>) at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreSceneManager.cpp:3496
#7 0x00007ffff794dd99 in Ogre::QueuedRenderableCollection::acceptVisitorDescending (this=<optimized out>, visitor=0x7ffff7f1d628)
at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreRenderQueueSortingGrouping.cpp:465
#8 0x00007ffff794de59 in Ogre::QueuedRenderableCollection::acceptVisitor (this=<optimized out>, visitor=<optimized out>, om=<optimized out>)
at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreRenderQueueSortingGrouping.cpp:421
#9 0x00007ffff79d692c in Ogre::SceneManager::renderBasicQueueGroupObjects (this=0x7ffff7f18d98, pGroup=0x7ffff0730d78, om=Ogre::QueuedRenderableCollection::OM_PASS_GROUP)
at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreSceneManager.cpp:3107
#10 0x00007ffff793797c in Ogre::SceneManager::renderVisibleObjectsDefaultSequence (this=0x7ffff7f18d98) at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreSceneManager.cpp:2361
#11 0x00007ffff7a0e7c8 in Ogre::SceneManager::_renderScene (this=0x7ffff7f18d98, camera=0x7ffff7f22770, vp=0x7ffff052d8e8, includeOverlays=<optimized out>)
at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreSceneManager.cpp:1575
#12 0x00007ffff79a553b in Ogre::Camera::_renderScene (this=0x7ffff7f22770, vp=vp@entry=0x7ffff052d8e8, includeOverlays=<optimized out>) at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreCamera.cpp:427
#13 0x00007ffff78d3295 in Ogre::Viewport::update (this=this@entry=0x7ffff052d8e8) at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreViewport.cpp:224
#14 0x00007ffff7815f2a in Ogre::RenderTarget::_updateViewport (this=0x7ffff7ecf0b8, viewport=0x7ffff052d8e8, updateStatistics=<optimized out>)
at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreRenderTarget.cpp:200
#15 0x00007ffff781478b in Ogre::RenderTarget::_updateAutoUpdatedViewports (this=0x7ffff7ecf0b8, updateStatistics=true) at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreRenderTarget.cpp:178
#16 0x00007ffff780f28e in Ogre::RenderTarget::updateImpl (this=0x7ffff7ecf0b8) at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreRenderTarget.cpp:155
#17 0x00007ffff7815cf4 in Ogre::RenderTarget::update (this=0x7ffff7ecf0b8, swap=<optimized out>) at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreRenderTarget.cpp:613
#18 0x0000000000409b37 in windowUpdate (this=0xa5a6d0) at /home/scrawl/ogre-gl3plus/Samples/Common/include/SdkTrays.h:2797
#19 OgreBites::SdkTrayManager::resourceGroupScriptingStarted (this=0xa5a6d0, groupName=..., scriptCount=<optimized out>) at /home/scrawl/ogre-gl3plus/Samples/Common/include/SdkTrays.h:2805
#20 0x00007ffff78e1b9f in Ogre::ResourceGroupManager::fireResourceGroupScriptingStarted (this=this@entry=0x7ffff7ec3c98, groupName=..., scriptCount=scriptCount@entry=98)
at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreResourceGroupManager.cpp:1367
#21 0x00007ffff7915e90 in Ogre::ResourceGroupManager::parseResourceGroupScripts (this=this@entry=0x7ffff7ec3c98, grp=grp@entry=0x7ffff7ed4168)
at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreResourceGroupManager.cpp:1053
---Type <return> to continue, or q <return> to quit---
#22 0x00007ffff7916622 in Ogre::ResourceGroupManager::initialiseResourceGroup (this=0x7ffff7ec3c98, name=...) at /home/scrawl/ogre-gl3plus/OgreMain/src/OgreResourceGroupManager.cpp:120
#23 0x00000000004132c0 in OgreBites::SampleBrowser::loadResources (this=0x7fffffffe360) at /home/scrawl/ogre-gl3plus/Samples/Browser/include/SampleBrowser.h:1294
#24 0x000000000041494f in OgreBites::SampleBrowser::setup (this=0x7fffffffe360) at /home/scrawl/ogre-gl3plus/Samples/Browser/include/SampleBrowser.h:1179
#25 0x0000000000409e17 in OgreBites::SampleContext::initApp (this=0x7fffffffe360, initialSample=0x0) at /home/scrawl/ogre-gl3plus/Samples/Common/include/SampleContext.h:266
#26 0x00000000004093f8 in OgreBites::SampleContext::go (this=this@entry=0x7fffffffe360, initialSample=initialSample@entry=0x0) at /home/scrawl/ogre-gl3plus/Samples/Common/include/SampleContext.h:323
#27 0x0000000000408239 in main (argc=<optimized out>, argv=<optimized out>) at /home/scrawl/ogre-gl3plus/Samples/Browser/src/SampleBrowser.cpp:116
(gdb)