omniter wrote:_tommo_, if you plan to sell your game, I'm afraid you can't include the character model in it. I also won't be accepting payment for this model for commercial use. It's free, period. Cameo appearances would usually involve you making your own version of the character to appear in your game. Just to be clear, the license is not on the concept of the Sinbad character, but on the actual model. You can make references to Sinbad and have a picture / your own model of him in a commercial game, for example. It'd be awesome and flattering to see Sinbad in your game, but to be fair, I don't want to make any exceptions. Sorry.
omniter wrote:Hey qubondup, if it's an open source game, why would it matter if I use a Non-commercial license? They can use the model.
omniter wrote:Oh wow. Then it seems like the CC-by-SA fits completely with my original intentions. Can someone else confirm this? I will update the license if that is the case. Sorry about this mess guys.
It is clear that the licenses that contain a NonCommercial or a NoDerivatives restriction (e.g. Attribution-NonCommercial, Attribution-NonCommercial-ShareAlike, Attribution-NoDerivatives, Attribution-NonCommercial-NoDerivatives ) will never be able to comply with the DFSG because these violate basic principles articulate in the DSFG — specifically, DSFG 1 which requires that a licensee be able to sell copies of the work, DSFG 3 which requires a license to permit the making of derivative works and DSFG 6 which proscribes discrimination against any field of endeavor.
jacmoe wrote:He already said that the regular CC license was fine.
We know that the NC version is not compatible.
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