firstly I need to point out that I still use Ogre 1.7.
I have started with particles and all seems to be good, however there is one thing I cannot figure out.
I am using these two affectors in my particle script:
Code: Select all
affector ColourInterpolator
{
time0 0
colour0 1.0 1.0 1.0 0.7
time1 0.1
colour1 1.0 1.0 1.0 1.0
time2 0.7
colour2 1.0 1.0 1.0 0.5
time3 1
colour3 1.0 1.0 1.0 0.0
}
affector Scaler
{
rate 0.15
}
The problem is that from time to time (lets say every second or third second) it displays very large particle (while the rest of particles have correct size). Does anyone point me in the right direction why?
Thank you very much.