Problems building or running the engine, queries about how to use features etc.
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az_anne
- Gnoblar
- Posts: 13
- Joined: Tue Nov 29, 2016 1:37 am
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by az_anne »
Hi,
Is there a way to tweak the fog so it will be mapped on the world Y axis instead of the camear local Z axis ?
Please help! Thanks!
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Kaylx
- Greenskin
- Posts: 123
- Joined: Sun May 22, 2011 10:45 pm
- Location: Scotland
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by Kaylx »
You would have to use a shader.
Check out this
article on the subject.
Hope it helps.