... specifically when calling
Code: Select all
mRoot->renderOneFrame() // GraphicsSystem.cpp
_updateAllRenderTargets() // OgreRoot.cpp
mCompositorManager2->_update(*mSceneManagerEnum, mHlmsManager); // OgreRoot.cpp
Thoughts?
Update:
If I comment out generateDebugText() as well as createDebugTextOverlay(), then it runs. So it would seem I'm missing a resource. I added DebugPack.zip, but this didn't fix it. And I'm not sure where the [Essential] sections gets loaded in the example Empty Project code. I think I'm mainly looking for the font name "DebugFont" and everything need for the debug overlays. Anyone ideas?