GUI for OGRE 1.10

Problems building or running the engine, queries about how to use features etc.
Post Reply
Garibalde
Halfling
Posts: 69
Joined: Thu Apr 16, 2009 2:38 am
Location: Montreal, Quebec
x 2
Contact:

GUI for OGRE 1.10

Post by Garibalde »

Hi

I have been out of development for a while. I am back trying to use 1.10.8 from repo (Previously used 1.7.0)
In the past I have used CEGUI as my GUI. I think it is not supported any longer in 1.10 or is there an alternative?

Is there any other GUI that would be recommended in OGRE? that has support and forums and is better?

Thanks
Garibalde
VIRMED Simulation Technologies Inc.
http://www.virmed.com
paroj
OGRE Team Member
OGRE Team Member
Posts: 1995
Joined: Sun Mar 30, 2014 2:51 pm
x 1075
Contact:

Re: GUI for OGRE 1.10

Post by paroj »

wit ogre 1.10 we tried to keep API compatibility with 1.9 as far as possible. You could give CEGUI a try. There should be only minor issues.

If you want to hang with the cool kids however, I think imgui is the way to go:
https://github.com/RigsOfRods/rigs-of-rods/pull/1333
Garibalde
Halfling
Posts: 69
Joined: Thu Apr 16, 2009 2:38 am
Location: Montreal, Quebec
x 2
Contact:

Re: GUI for OGRE 1.10

Post by Garibalde »

Thanks I will give imgui a try. Seems simple and bloat free. IS the performance good?

Thanks
Garibalde
VIRMED Simulation Technologies Inc.
http://www.virmed.com
Garibalde
Halfling
Posts: 69
Joined: Thu Apr 16, 2009 2:38 am
Location: Montreal, Quebec
x 2
Contact:

Re: GUI for OGRE 1.10

Post by Garibalde »

I have looked into it. Interested in using it. Is there an example of how to integrate it into Ogre?
Not sure if I need the GL3 and GL or DXD h/cpp files for the devices? Also how to pass an ogre window
and bind it to Imgui. A very short example would help to reproduce the example in Ogre.

I tried to place the While loop [while (!glfwWindowShouldClose(window))] in the frameRenderingQueued() in ogre.
To reproduce the same example in IMgui.

Thanks
Garibalde
VIRMED Simulation Technologies Inc.
http://www.virmed.com
Garibalde
Halfling
Posts: 69
Joined: Thu Apr 16, 2009 2:38 am
Location: Montreal, Quebec
x 2
Contact:

Re: GUI for OGRE 1.10

Post by Garibalde »

ImGUi is very easy to use, develop and its very powerful.
Takes me minutes to build a gui!!!!
Thanks for suggesting it.
Garibalde
VIRMED Simulation Technologies Inc.
http://www.virmed.com
Post Reply