I am a graphics programmer, and now I want to contribute to Ogre in my spare time.
I mainly works on linux platform. Now I have built Ogre from source code in eclipse.
can someone give me some suggestions or some resources about how to be familiar ogre development?
I can work better for Ogre with better development tools (such as eclipse, cmake-gui, hg)and development references.
For example, if I add a header file and a source file into OgreMain：
1、I create two files in OgreMain directory，xx.h, xx.cpp
2、and then add these two files into CMakefile.txt in this directory
3、run cmake and generate new makefile and so on
4、at last build the project in eclipse.
I do not whether the steps upon are right or not. Can someone give me some advice to help me work better.
If I want to commit to ogre office hg(https://bitbucket.org/sinbad/ogre/
), what do I need to do? I already have an account in bitbucket.
I really hope someone help me to contribute to Ogre, for example suggest me some steps:
1.to be familiar with cmake
2.to be familiar with hg
and so on, just for example.
Is there some newbie documents for developing.
thanks for any help.