Good afternoon,
I have generated an application from the ogre app wizard and just wondering where should I start
updating the meshes, like doing work on animations, IK and physics, where is the most
appropriate place to start in? Do I have to extend BaseApplication to include an update method
or something like that?
Thanks for your time...
Jack
Where should I do the "updating" at?
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- Gremlin
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- Beholder
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Re: Where should I do the "updating" at?
Override BaseApplication::frameRenderingQueued and do the work there