No FSAA or VSync [Solved]

Problems building or running the engine, queries about how to use features etc.
Post Reply
User avatar
lonewolff
Ogre Magi
Posts: 1207
Joined: Wed Dec 28, 2005 12:58 am
x 6

No FSAA or VSync [Solved]

Post by lonewolff »

Hi Guys,

I am attaching Ogre to a pre-made window. But I can't seem to get FSAA of VSync happening (on Ogre 1.9)

I am running in FS mode as per below;

Code: Select all

NameValuePairList opts;
opts["externalWindowHandle"]=StringConverter::toString((size_t)hWnd);
opts["vsync"]=true;
opts["FSAA"]=8;
mWindow=mRoot->createRenderWindow("Window",0,0,true,&opts);
Other than that, everything is working well :)

Any help would be awesome 8)
Last edited by lonewolff on Wed Jul 16, 2014 9:29 am, edited 1 time in total.
User avatar
lonewolff
Ogre Magi
Posts: 1207
Joined: Wed Dec 28, 2005 12:58 am
x 6

Re: No FSAA or VSync

Post by lonewolff »

Ok, self solved (once again LOL)

Code: Select all

opts["vsync"]="1";
opts["FSAA"]="8";
Post Reply