animation using interpolation polynomial

Problems building or running the engine, queries about how to use features etc.
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johan07
Greenskin
Posts: 144
Joined: Fri Dec 21, 2012 11:38 pm

animation using interpolation polynomial

Post by johan07 »

Hi,
is there interpolating polynomial between frames in ogres ?
johan07
Greenskin
Posts: 144
Joined: Fri Dec 21, 2012 11:38 pm

Re: animation using interpolation polynomial

Post by johan07 »

Hi,
i searched again and again but i did not found how we do that in ogre
johan07
Greenskin
Posts: 144
Joined: Fri Dec 21, 2012 11:38 pm

Re: animation using interpolation polynomial

Post by johan07 »

:idea: :shock:
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Kojack
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Re: animation using interpolation polynomial

Post by Kojack »

Animations have a choice of two interpolation modes:
IM_LINEAR - linear interpolation
IM_SPLINE - Catmull-Rom spline interpolation
johan07
Greenskin
Posts: 144
Joined: Fri Dec 21, 2012 11:38 pm

Re: animation using interpolation polynomial

Post by johan07 »

So,
to do an polynomil interpolation i must write the code by myself?
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