I've tried completely recompiling Ogre, but to no avail. I was hoping one of you Ladies/Gentlemen would know of potential culprits, and/or how to solve this problem? Ideally I don't want to have to stick with Nvidia's latest drivers.
Thank you!
P.S: Here is the call stack.
Code: Select all
> vrfcore.dll!VerifierStopMessageEx() Unknown
vrfcore.dll!VfCoreRedirectedStopMessage(unsigned __int64,char *,unsigned __int64,char *,unsigned __int64,char *,unsigned __int64,char *,unsigned __int64,char *) Unknown
ntdll.dll!RtlApplicationVerifierStop() Unknown
vfbasics.dll!VerifierStopMessage() Unknown
vfbasics.dll!AVrfpCheckFirstChanceException() Unknown
vfbasics.dll!AVrfpVectoredExceptionHandler() Unknown
ntdll.dll!RtlpCallVectoredHandlers() Unknown
ntdll.dll!RtlDispatchException() Unknown
ntdll.dll!KiUserExceptionDispatch() Unknown
nvoglv64.dll!0000000068d80fdf() Unknown
nvoglv64.dll!0000000068edbde0() Unknown
nvoglv64.dll!0000000068edbb98() Unknown
nvoglv64.dll!00000000690e3e17() Unknown
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